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lines changed Original file line number Diff line number Diff line change @@ -219,6 +219,32 @@ of the 1990 [Gameboy platformer][gargoyle-wiki] built using [wgpu].
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[ gargoyle-wiki ] : https://en.wikipedia.org/wiki/Gargoyle%27s_Quest
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[ wgpu ] : https://github.com/gfx-rs/wgpu-rs
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+ ### [ Theta Wave]
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+
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+ [ ![ Enemy Formations] ( theta-wave.gif )] [ Theta Wave ]
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+ _ Enemies can now be easily spawned in formations_
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+ [ Theta Wave] is an open-source space shooter game by developers [ @micah_tigley] and
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+ [ @carlosupina ] . It is one of the showcase games for the [ Amethyst Engine] . In
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+ the past month, the [ "Foundations"] update was released which included numerous
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+ refactors that improved the accessibility of contributing to the game.
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+
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+ They are now working on the [ "Formations"] update which will organize how
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+ waves of enemies are spawned into the game.
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+ Notable changes:
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+ - Formations can be defined in a data file
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+ - New ` InvasionFormation ` phase where formations of enemies are spawned from
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+ a pool of formations
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+
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+ [ Theta Wave ] : https://github.com/amethyst/theta-wave
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+ [ @micah_tigley ] : https://twitter.com/micah_tigley
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+ [ @carlosupina ] : https://twitter.com/carlosupina
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+ [ Amethyst Engine ] : https://amethyst.rs/
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+ [ "Foundations" ] : https://github.com/amethyst/theta-wave/releases/tag/v0.1.4
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+ [ "Formations" ] : https://github.com/amethyst/theta-wave/projects/2
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+
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## Engine Updates
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### [ Tetra]
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