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N22: LD48: Rusty MMO in 48 Hours (#658)
* N22: LD48: Rusty MMO in 48 Hours Part of #640 * Update content/news/022/index.md * Apply suggestions from code review Co-authored-by: Joe Clay <[email protected]>
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## Learning Material Updates
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### [LD48: Rusty MMO in 48 Hours][ld48-mmo]
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![A screenshot of Dig World gameplay](https://img.itch.zone/aW1nLzYwMDQyNzkucG5n/original/VNIJnu.png)
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@kuviman wrote a devlog about his experience writing a video game in Rust.
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He needed to make a game in just 48 hours for the Ludum Dare 48 (LD48)
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game jam, so he chose a simple theme: digging.
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20 hours later, he had a full-fledged MMO - complete with hackers!
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_Discussion: [r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/nhdwky/i_used_rust_to_make_an_mmo_in_48_hours_for/?utm_source=share&utm_medium=web2x&context=3)_
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[ld48-mmo]: https://kuviman.itch.io/dig-world/devlog/255566/so-i-made-an-mmo-in-48-hours
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## Library & Tooling Updates
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### [egui]

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