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content/posts/newsletter-016/index.md

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@@ -32,6 +32,7 @@ Feel free to send PRs about your own projects!
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Table of contents:
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- [Rust GameDev Podcast](#rust-gamedev-podcast)
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- [Last Call for Rust GameDev Survey](#last-call-for-rust-gamedev-survey)
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- [Game Updates](#game-updates)
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- [Learning Material Updates](#learning-material-updates)
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If needed, a section can be split into subsections with a "------" delimiter.
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## [Rust GameDev Podcast #3][podcast-3]
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![text logo](podcast.jpeg)
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[The third episode][podcast-3] is an interview with [Chris Parsons] about
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procedural history generation, custom game engines, the business
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of indie games development and lessons learned from shipping his first title,
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[Sol Trader].
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Listen and Subscribe from the following platforms:
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[Rust GameDev Podcast (simplecast)](https://rustgamedev.com/),
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[Apple Podcasts](https://podcasts.apple.com/gb/podcast/rust-game-dev/id1526304768),
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[Spotify](https://open.spotify.com/show/7HRfGnTcXkLkQd9fxJbDGj),
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[RSS Feed](https://feeds.simplecast.com/C6NQglnL),
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[Google Podcasts](https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5zaW1wbGVjYXN0LmNvbS9DNk5RZ2xuTA).
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[podcast-3]: https://rustgamedev.com/episodes/interview-with-chris-parsons
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[Chris Parsons]: https://chrismdp.com
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[Sol Trader]: http://soltrader.net
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## Last Call for [Rust GameDev Survey][survey]
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Our annual [Rust Game Development Ecosystem Survey][survey] will be closed
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