@@ -92,6 +92,31 @@ most of the updated [WebGPU samples][wgpu-samples].
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[ gpu-descriptor ] : https://github.com/zakarumych/gpu-descriptor
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[ wgpu-samples ] : https://austineng.github.io/webgpu-samples
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+ ### [ Tetra]
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+
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+ [ Tetra] is a simple 2D game framework, inspired by XNA and Raylib. This month,
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+ versions 0.5.3 and 0.5.4 were released, with some frequently requested features:
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+
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+ - A ` Mesh ` API, allowing users to create arbitary 2D geometry
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+ - Experimental support for high-DPI rendering
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+
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+ There has also been numerous bug fixes and documentation improvements. For full
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+ details and a list of breaking changes, see the [ changelog] [ tetra-changelog ] .
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+ [ tetra ] : https://github.com/17cupsofcoffee/tetra
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+ [ tetra-changelog ] : https://github.com/17cupsofcoffee/tetra/blob/main/CHANGELOG.md
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+
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+ ### [ ogmo3]
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+
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+ [ ogmo3] is a Rust crate for parsing projects and levels created with
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+ [ Ogmo Editor 3] . This month, version 0.1 was released, adding serialization
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+ support, and helper methods for unpacking layer data. The [ sample code] [ ogmo3-sample ]
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+ has also been updated to show the new helpers in action.
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+
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+ [ ogmo3 ] : https://github.com/17cupsofcoffee/ogmo3
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+ [ Ogmo Editor 3 ] : https://ogmo-editor-3.github.io/
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+ [ ogmo3-sample ] : https://github.com/17cupsofcoffee/ogmo3/blob/main/examples/sample.rs
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+
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## Popular Workgroup Issues in Github
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