@@ -225,6 +225,45 @@ is over, you can still find the
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## Engine Updates
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+ ### [ Fyrox]
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+
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+ ![ Fyroxed] ( fyrox.png )
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+
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+ [ Fyrox] ([ Discord] [ fyrox_discord ] , [ Twitter] [ fyrox_twitter ] ) is a game engine that
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+ aims to be easy to use and provide a large set of out-of-the-box features. In May
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+ it hit version 0.25 which added a lot of new functionality:
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+
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+ - Static plugin system.
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+ - User-defined scripts.
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+ - Play mode for the editor.
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+ - Animation blending state machine editor.
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+ - Prefab inheritance improvements.
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+ - Layout and render transform support for widgets.
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+ - Shortcuts improvements in the editor.
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+ - UI performance improvements.
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+ - Double click support in ` fyrox-ui `
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+ - Better serializer error recovery.
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+ - Tons of small improvements and fixes.
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+
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+ Some time after, the engine hit version 0.26 which was primarily focused on bug fixing,
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+ but also added some interesting features:
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+
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+ - Project template generator.
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+ - Script API improvements.
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+ - Shader cache fixes.
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+ - Skybox validator.
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+
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+ See full list of changes in respective blog posts - [ 0.25] and [ 0.26] . Everybody,
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+ who wants to learn how to use the engine should check the new
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+ [ 2D Platformer Tutorial] [ platformer_tutorial ] .
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+
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+ [ Fyrox ] : https://github.com/FyroxEngine/Fyrox
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+ [ 0.25 ] : https://fyrox.rs/blog/post/feature-highlights-0-25/
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+ [ 0.26 ] : https://fyrox.rs/blog/post/feature-highlights-0-26/
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+ [ fyrox_discord ] : https://discord.com/invite/xENF5Uh
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+ [ fyrox_twitter ] : https://twitter.com/DmitryNStepanov
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+ [ platformer_tutorial ] : https://fyrox-book.github.io/fyrox/tutorials/platformer/part1.html
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+
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## Learning Material Updates
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### [ Intro to Material/Shaders in Bevy] [ bevy-materials-playlist ]
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