Skip to content

Commit 4af638b

Browse files
N48: 8bit Duels (#1428)
1 parent b850581 commit 4af638b

File tree

2 files changed

+27
-0
lines changed

2 files changed

+27
-0
lines changed

content/news/048/8bit-duels-game.png

31.9 KB
Loading

content/news/048/index.md

+27
Original file line numberDiff line numberDiff line change
@@ -176,6 +176,33 @@ _Discussions: [/r/rust](https://reddit.com/r/rust/comments/15d89s5/tinysnakers)_
176176
[tiny-snake.rs]: https://github.com/Rodrigodd/tiny-snake.rs
177177
[@Rodrigodd]: https://github.com/Rodrigodd
178178

179+
### [8bit Duels][8bit-gh]
180+
181+
![Screenshot featuring the new enemiy: the crow](8bit-duels-game.png)
182+
183+
[8bit Duels][8bit-gh] ([Discord][8bit-dis]) is a turn-based strategy game made
184+
by [@ThousandthStar]. It has been in development for the past year,
185+
and the release is right around the corner!
186+
A new blog post along with a release Youtube video is coming soon
187+
on [this channel][8bit-yt].
188+
189+
This month's update includes a completely remade user interface.
190+
The [devlog][8bit-devlog] covers the change from the [bevy_ui] crate
191+
to [belly], which provides a nice HTML-like syntax for building the UI.
192+
The last devlog post will address the re-implemented UI and the new troop: the Crow!
193+
194+
The Crow, as seen in the screenshot above, is a hooded bird assassin with two daggers.
195+
It can attack twice per turn, dealing 2 damage each time. The Crow is the last of
196+
the five 8bit Duels characters.
197+
198+
[@ThousandthStar]: https://github.com/ThousandthStar
199+
[8bit-gh]: https://github.com/ThousandthStar/8bit-duels
200+
[8bit-dis]: https://discord.com/invite/NbBcF4bGU5
201+
[8bit-yt]: https://youtube.com/channel/UCllwuaF9ac8sNni8v03GomQ
202+
[8bit-devlog]: https://thousandthstar.github.io/posts/8bd/8bd-part7
203+
[bevy_ui]: https://lib.rs/bevy_ui
204+
[belly]: https://github.com/jkb0o/belly
205+
179206
## Engine Updates
180207

181208
## Learning Material Updates

0 commit comments

Comments
 (0)