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Copy file name to clipboardExpand all lines: content/news/026/index.md
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@@ -213,7 +213,10 @@ As the godot-rust community keeps growing, the project can now be found
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As part of the update to 0.10 the wgpu team removed the `SwapChain` from the
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API. The `surface` will now be used to retrieve textures to render to wrapped
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in `SurfaceTexture`s. You configure the `Surface` in a similar way to how you would configure the `SwapChain` except the struct is now called `SurfaceConfiguration` instead of `SwapChainDescriptor`. If you want to know more, you can check [the tutorial]
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in `SurfaceTexture`s. You configure the `Surface` in a similar way to how you
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would configure the `SwapChain` except the struct is now called
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`SurfaceConfiguration` instead of `SwapChainDescriptor`. If you want to know
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