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lines changed Original file line number Diff line number Diff line change @@ -274,6 +274,21 @@ world down to the final wgpu draw calls.
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[ Bevy Rendering Demystified ] : https://youtu.be/5oKEPZ6LbNE
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+ ### Procedural Trees in Ambient
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+ ![ Procedural tree in Ambient] ( ambient-trees.jpg )
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+ [ @mebyz ] authored a set of articles "building mmo-ready procedural trees using
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+ Ambient engine". The three ([ 1] [ ambient-trees-1 ] , [ 2] [ ambient-trees-2 ] ,
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+ [ 3] [ ambient-trees-3 ] ) posts cover a week's worth of explorations into simple
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+ pseudo-random procedural ecosystem generation (trees, mushrooms, etc)
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+ system/strategy for Ambient.
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+ [ @mebyz ] : https://github.com/mebyz
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+ [ ambient-trees-1 ] : https://medium.com/@emmanuel.botros/webgpu-wasm-rust-building-mmo-ready-procedural-trees-using-ambient-engine-part-1-2359225b592
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+ [ ambient-trees-2 ] : https://medium.com/@emmanuel.botros/webgpu-wasm-rust-building-mmo-ready-procedural-trees-using-ambient-engine-part-2-60ccce4c6adc
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+ [ ambient-trees-3 ] : https://medium.com/@emmanuel.botros/webgpu-wasm-rust-building-mmo-ready-procedural-trees-using-ambient-engine-part-3-5a217ecdcabe
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## Tooling Updates
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### [ Rerun] [ rerun ]
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