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N38: CyberGate (#1159)
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content/news/038/cybergate.gif

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content/news/038/index.md

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## Game Updates
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### [CyberGate][cybergate-yt]
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![building and fighting](cybergate.gif)
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_building shelter and fighting a colony of red monsters_
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CyberGate ([YouTube][cybergate-yt], [Discord][cybergate-dis]) by CyberSoul
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is an attempt to use artificial intelligence to build diverse universe experiences
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with strange creatures and procedural gameplay styles.
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Currently in Phase 5.2 (analogously version 0.5.2),
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they finalized a playable game with the tech they have developed up until now.
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Recent updates:
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- In-house Transport layer with Reliability and Package aggregation, over WebRTC
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- Implemented Winit background process on all browsers
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- Introduced Grabbing and Building Mechanics
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- Created enemy AI that groups and flies in colonies. Includes a deadly night mode
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- Usernames and life points with Fontdue.rs
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- Menu and leaderboard using yakui.rs
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- Improved the Automation to push Server Updates
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- Improved wasm related performance, latency, and connection freezing bugs.
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[Join the Discord server][cybergate-dis] to participate in upcoming Phase 6.0!
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_Discussions: [/r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/xo03s5/cybergate_release_5_webrtc_multiplayer_with/)_
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[cybergate-yt]: https://youtube.com/channel/UClrsOso3Xk2vBWqcsHC3Z4Q
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[cybergate-dis]: https://discord.gg/R7DkHqw7zJ
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## Engine Updates
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### [godot-rust][gd-github]

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