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Newsletter 11: Add Gamelisp (#194)
* Add section on Gamelisp * Fix bare-urls * Remove excess spaces * Newsletter 11: GameLisp: Add logo Co-authored-by: Andrey Lesnikov <[email protected]>
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content/posts/newsletter-011/index.md

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@@ -441,6 +441,28 @@ Their [June updates][mun-june] include:
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[mun-release]: https://mun-lang.org/blog/2020/05/16/release-mun-v0-2-0
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[mun-june]: https://mun-lang.org/blog/2020/06/30/this-month-june
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### [GameLisp]
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![logo](glisp-logo.png)
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[GameLisp] (glisp) is a scripting language built for and in Rust and utilizes
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syntax from the LISP family of programming langauges. It provides a fast and
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efficient garbage collector that runs every frame instead of freezing a thread.
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GameLisp also provides [a playground][glisp-playground] to experiment with
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different projects. A reference guide is also [available][glisp-reference] as
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well as [API documentation][glisp-docsrs] for integration into Rust.
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The crate has had its [initial release][glisp-cratesio], a roadmap and ways
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to contribute are available on GameLisp's [Github Respository][glisp-github].
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[gamelisp]: https://gamelisp.rs/
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[glisp-playground]: https://gamelisp.rs/playground/
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[glisp-reference]: https://gamelisp.rs/reference/
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[glisp-docsrs]: https://docs.rs/glsp/0.1.0/glsp/
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[glisp-cratesio]: https://crates.io/crates/glsp/
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[glisp-github]: https://github.com/fleabitdev/glsp/
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### [yaks]
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[yaks] is a minimalistic framework for automatic multithreading

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