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N38: Veloren (#1176)
Co-authored-by: Joe Clay <[email protected]>
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content/news/038/index.md

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@@ -229,6 +229,35 @@ tuned by following the [newsletter][country-slice-newsletter]!
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[butterflies]: https://twitter.com/h3r2tic/status/1573747327751360512
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[YouTube video]: https://youtu.be/CizG3hv7DhQ
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### [Veloren][veloren]
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![Riding into the sunset](veloren.jpg)
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_Riding into the sunset_
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[Veloren][veloren] is an open world, open-source voxel RPG inspired by Dwarf
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Fortress and Cube World.
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In September the official Veloren server saw a new all time high of more than
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400 players logged in at the same time, with an average load of 200 players.
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This caused slow in-game responses and the development team quickly
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optimized to reduce the server load and introduced a new graphical
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server browser for balancing.
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Due to the more diverse user base, a lot of languages received translation
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updates. The most common crash dialog was improved to suggest the workaround
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of trying a different graphics backend, while the large number of players
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still using DX11 block an upgrade to a more recent WGPU version.
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Septembers's full weekly devlogs: "This Week In Veloren...":
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[#188][veloren-188],
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[#189][veloren-189],
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[#190][veloren-190].
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[veloren]: https://veloren.net
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[veloren-188]: https://veloren.net/devblog-188
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[veloren-189]: https://veloren.net/devblog-189
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[veloren-190]: https://veloren.net/devblog-190
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## Engine Updates
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### [godot-rust][gd-github]

content/news/038/veloren.jpg

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