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N35: miniquad (#1087)
Co-authored-by: Joe Clay <[email protected]>
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content/news/035/fileopen.gif

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content/news/035/index.md

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@@ -388,6 +388,22 @@ and to talk to the devs personally.
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[dims-youtube]: https://youtube.com/channel/UCR5gOwS7uSl0a0dl7MLQoqg
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[dims-video-1]: https://www.youtube.com/watch?v=piEAGSFx-QU
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### [miniquad]
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![miniquad fileopen](fileopen.gif)
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[miniquad] is a safe and cross-platform rendering library
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focused on portability and low-end platform support.
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In versions prior to 0.3, it was virtually impossible to integrate, for
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example, a big in-app payments or advertisement SDK into a Miniquad Android
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game. 0.3 has solved this, giving the possiblity to interop with any Java code.
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The developer has posted [a write-up of this functionality][miniquad-java] on
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the macroquad site.
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[miniquad]: https://github.com/not-fl3/miniquad/
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[miniquad-java]: https://macroquad.rs/articles/java/
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## Learning Material Updates
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### [Brontefy Me Devlog #3][hedgein-devlog-3]

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