@@ -700,6 +700,34 @@ that is written in Rust.
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[ Mun ] : https://mun-lang.org
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[ mun-october ] : https://mun-lang.org/blog/2020/10/31/this-month-october
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+ ### [ building-blocks]
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+ ![ Meshing Example] ( building-blocks.gif )
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+ [ Building Blocks] [ building-blocks ] by [ @bonsairobo ]
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+ is an engine-agnostic voxel library that implements real-time data structures
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+ and algorithms for: edits on compressed maps, meshing, search, and collisions.
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+ The library has recently seen two releases:
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+ - [ v0.1.0 release notes] [ building-blocks-v0-1 ]
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+ - [ v0.2.0 release notes] [ building-blocks-v0-2 ]
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+ To prove out the functionality of the library, the [ voxel-mapper]
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+ project was ported to use building-blocks instead of ilattice3.
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+ This resulted in improved performance and memory usage
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+ when doing large edits and working with large maps:
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+ ![ Terraforming demo] ( voxel-mapper.gif )
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+ Join [ Building Blocks's Discord server] ( https://discord.gg/CnTNjwb ) .
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+ [ building-blocks ] : https://github.com/bonsairobo/building-blocks
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+ [ @bonsairobo ] : https://github.com/bonsairobo
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+ [ voxel-mapper ] : https://github.com/amethyst/voxel-mapper
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+ [ building-blocks-v0-1 ] : https://github.com/bonsairobo/building-blocks/releases/tag/v0.1.0
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+ [ building-blocks-v0-2 ] : https://github.com/bonsairobo/building-blocks/releases/tag/v0.2.0
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### [ gfx-rs]
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gfx-rs support for D3D has been improved. [ @kvark ] landed a few critical fixes
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