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N36: More review fixes
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content/news/036/index.md

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@@ -546,8 +546,8 @@ by @RobDavenport is a WASM powered fantasy console focused
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on building multiplayer neo-retro games.
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After over half a year in development, Gamercade and related tools are ready
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for pre-alpha testing. This includes the [console](Gamercade-Console) itself,
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as well as the [editor](Gamercade-Editor).
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for pre-alpha testing. This includes the [console][Gamercade-Console] itself,
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as well as the [editor][Gamercade-Editor].
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Gamercade's killer feature is the ease of developing multiplayer games.
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The console is able to simplify networked game development process
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palettes with up to 64 colors each.
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The community around the project is small, but is looking to expand.
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Come on over to the [subreddit](Gamercade-Subreddit), or hang out and chat
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on [Discord](Gamercade-Discord), where the developers interact with members
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and post updates daily. The project is newly [open source](Gamercade-Github)
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Come on over to the [subreddit][Gamercade-Subreddit], or hang out and chat
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on [Discord][Gamercade-Discord], where the developers interact with members
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and post updates daily. The project is newly [open source][Gamercade-Github]
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and looking for contributors, suggestions, as well as awesome game demos.
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_Discussions:
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### [What's in a wgsl fragment shader? ft Bevy][chrisbiscardi-vid2]
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[![vertex shaders example](creating-mountains-from-planes-with-vertex-shaders-and-bevy.png)][chrisbiscardi-vid2]
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[![vertex shaders example](whats-in-a-wgsl-fragment-shader-with-bevy.png)][chrisbiscardi-vid2]
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_What's in a wgsl fragment shader? ft Bevy_
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[@chrisbiscardi] published a [video][chrisbiscardi-vid2]

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