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*Macroquad-profiler*: new `telemetry` module was introduced exposing some frame timing data to any third-party visualisation tool. For in-game profiling data visualisation `macroquad-profiler` crate is available. [Blog post on profiling in macroquad][profiling-blog]
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*Physics-platformer*: new optional crate based on Maddy Thorson's [Celeste and TowerFall Physics blogpost][celeste-physics] on platformers physics. [Web demo][platformer-web], [source-code][platformer-source]
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*Podcast*: Macroquad was featured in the episode of the [Rust Game Dev Podcast][macroquad-interview]
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