@@ -715,6 +715,39 @@ The book should be going into early access/beta in time for the next newsletter.
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[ @blackfuture ] : https://patreon.com/blackfuture
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[ rltk-cpp ] : https://github.com/thebracket/rltk
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+ ### [ macroquad]
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+ [ ![ quadgames] ( quadgames.gif )] [ sponsors ]
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+ _ Games built with miniquad/macroquad._
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+ [ macroquad] by [ @fedor_games] is a cross-platform
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+ (Windows/Linux/macOS/Android/iOS/WASM)
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+ game framework build on top of [ miniquad] .
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+ This month 0.3 preview was released, featuring:
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+ - Improved [ documentation] [ macroquad-doc ] on docs.rs.
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+ - Screen reading shaders and a [ tutorial about them] [ article-screen-reading ] .
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+ - Updated "shadertoy" - small interactive glsl playground - example.
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+ Check out the [ web demo] [ shadertoy-web ] and its [ source code] [ shadertoy-src ] .
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+ [ ![ shadertoy] ( shadertoy.gif )] [ shadertoy-web ]
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+ Also, [ @not-fl3 ] (the main developer of all current \* quad projects)
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+ has been added to the GitHub Sponsors.
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+ Check out the project's story, vision, and roadmap
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+ on the new [ sponsors page] [ sponsors ] !
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+ [ macroquad ] : https://github.com/not-fl3/macroquad
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+ [ miniquad ] : https://github.com/not-fl3/miniquad
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+ [ article-screen-reading ] : https://not-fl3.github.io/platformer-book/screen-reading.html
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+ [ shadertoy-web ] : https://not-fl3.github.io/miniquad-samples/shadertoy.html
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+ [ shadertoy-src ] : https://not-fl3.github.io/miniquad-samples/shadertoy.html
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+ [ macroquad-doc ] : https://docs.rs/macroquad/0.3.0-alpha.0/macroquad/index.html
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+ [ @fedor_games ] : https://twitter.com/fedor_games
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+ [ @not-fl3 ] : https://github.com/not-fl3
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+ [ sponsors ] : https://github.com/sponsors/not-fl3
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### Tetra
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[ Tetra] is a simple 2D game framework, inspired by XNA and Raylib. This month,
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