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N26: Add rend3 and ktx2 (#809)
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content/news/026/index.md

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[hecs]: https://github.com/Ralith/hecs
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### [ktx2](ktx2-github)
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A revamped and refactored version of @F3kilo's ktx2-reader,
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this serves as a parsing library for the texture container format
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of ktx2. This format allows you to store textures in formats that
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GPU apis directly accept, without decoding costs. For more information,
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[read the docs](ktx2-docs).
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ktx2 writing support will come a future release.
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[ktx2-github]: https://github.com/BVE-Reborn/ktx2
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[ktx2-docs]: https://docs.rs/ktx2
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### [rend3](rend3-github)
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![rend3 sci-fi base scene](rend3-scifi.jpg)
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_rend3 rendering a complex scene_
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rend3 is a new 3D rendering library that focuses on having an easy
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to user interface without sacrificing performance or customizability.
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It comes with PBR materials and render routine out of the box and utilizes
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GPU culling to enable incredible performance with such a simple API.
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There're many fun things in the pipeline including a full custom shader
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system, both cpu and gpu side optimization, and more rendering features.
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The [v0.1 version][rend3-crates] was published on crates.io
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([docs](rend3-docs) and [examples](rend3-examples)) and v0.2 is going
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to be coming out very soon.
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[rend3-docs]: https://docs.rs/rend3
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[rend3-examples]: https://github.com/BVE-Reborn/rend3/tree/v0.1.2/examples
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[rend3-github]: https://github.com/BVE-Reborn/rend3
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[rend3-crates]: https://crates.io/crates/rend3
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->

content/news/026/rend3-scifi.jpg

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