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dhardyozkriff
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N16: add KAS (#376)
* N16: add KAS entry * N16: KAS: Add img & tweak style a little Co-authored-by: Andrey Lesnikov <[email protected]>
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content/posts/newsletter-016/index.md

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@@ -220,6 +220,25 @@ most of the updated [WebGPU samples][wgpu-samples].
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[gpu-descriptor]: https://github.com/zakarumych/gpu-descriptor
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[wgpu-samples]: https://austineng.github.io/webgpu-samples
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### [KAS] v0.6 and [KAS-text] v0.2
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![KAS markdown](kas-markdown.png)
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_Markdown parsing demo_
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[KAS] by [@dhardy] is a general purpose UI toolkit; its
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initial aim is "old school" desktop apps with good keyboard and touchscreen
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support. Unlike many modern immediate-mode UIs, KAS's widgets retain state,
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allowing minimal per-frame updates. KAS supports embedded WebGPU graphics now,
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and plans to support embedded usage and additional rendering systems.
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[KAS-text] v0.2 saw a significant revision to its API, including support for
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rich text (bold, italic, underline, size and some layout improvements).
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[KAS] v0.6 pulls in those changes and adds a few fixes and QoL improvements.
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[KAS]: https://github.com/kas-gui/kas
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[KAS-text]: https://github.com/kas-gui/kas-text
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[@dhardy]: https://github.com/dhardy
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### [Tetra]
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[Tetra] is a simple 2D game framework, inspired by XNA and Raylib. This month,
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