@@ -496,6 +496,33 @@ now features a [tutorial] and full game [examples] for every type of session.
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[ tutorial ] : https://github.com/gschup/ggrs/blob/main/TUTORIAL.md
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[ examples ] : https://github.com/gschup/ggrs/tree/main/examples
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+ ### [ Quilkin]
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+
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+ ![ Quilkin] ( quilkin.png )
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+
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+ [ Quilkin] is a non-transparent UDP proxy specifically designed for use with
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+ large scale multiplayer dedicated game server deployments, to ensure security,
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+ access control, telemetry data, metrics and more.
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+
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+ This month saw the initial
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+ [ 0.1.0] ( https://github.com/googleforgames/quilkin/releases/tag/v0.1.0 )
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+ release of the project, as well as announcement blog posts from project
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+ co-founders [ Embark Studios] and [ Google Cloud] :
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+
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+ - [ Embark Studios: Say hi to Quilkin, an open-source UDP proxy] [ embark-announce ]
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+ - [ Google Cloud: Introducing Quilkin: open-source UDP proxies built for game server communication] [ gcp-announce ]
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+
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+ Quilkin is being actively developed and would love contributors and feedback.
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+ Please join the [ Discord] ( https://discord.gg/mfBNZjBDnc ) ,
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+ [ mailing list] ( https://groups.google.com/forum/#!forum/quilkin-discuss ) or
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+ follow the project on [ Twitter] ( https://twitter.com/quilkindev ) .
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+ [ Quilkin ] : https://github.com/googleforgames/quilkin
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+ [ Google Cloud ] : http://cloud.google.com/gaming
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+ [ Embark Studios ] :(https://embark.dev)
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+ [ embark-announce ] : https://medium.com/embarkstudios/say-hi-to-quilkin-an-open-source-udp-proxy-88577c795204
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+ [ gcp-announce ] : https://cloud.google.com/blog/products/gaming/introducing-quilkin
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+
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->
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