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N20: A/B Street (#542)
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content/posts/newsletter-020/index.md

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@@ -108,6 +108,27 @@ Read more about Orbital Decay on its [development blog][orbital-decay-blog].
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[7drl-2021]: https://itch.io/jam/7drl-challenge-2021
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[orbital-decay-blog]: https://www.gridbugs.org/7drl2021-day7/
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### [A/B Street]
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![Elevation data in A/B Street](./abstreet.jpg)
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[A/B Street] by [@dabreegster] is a traffic simulation game exploring how small
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changes to roads affect cyclists, transit users, pedestrians, and drivers, with
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support for any city with OpenStreetMap coverage.
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In March, elevation data courtesy of [Eldan] was imported, letting cycling
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speeds uphill be adjusted. Importing any area from OpenStreetMap can now be
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done from the UI with no command-line experience, and custom travel demand
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models based on UK-wide census data can now be generated. Some important
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simulation fixes for roundabouts improve gridlock, and [Michael] and [Yuwen]
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helped adjust the UI panel layout for smaller screens.
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[A/B Street]: https://github.com/a-b-street/abstreet
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[@dabreegster]: https://twitter.com/CarlinoDustin
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[Eldan]: https://github.com/eldang/
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[Michael]: https://github.com/michaelkirk
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[Yuwen]: https://www.yuwen-li.com/
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### [Egregoria]
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![Egregoria city at dawn](egregoria.jpg)

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