diff --git a/content/news/033/brontefy-me.jpg b/content/news/033/brontefy-me.jpg new file mode 100644 index 000000000..409ca8cb8 Binary files /dev/null and b/content/news/033/brontefy-me.jpg differ diff --git a/content/news/033/index.md b/content/news/033/index.md index 0e983f3cf..3beccaffd 100644 --- a/content/news/033/index.md +++ b/content/news/033/index.md @@ -415,6 +415,22 @@ _Discussions: [r/rust_gamedev][why-article]_ [@HeavyRain266]: https://github.com/HeavyRain266 [why-article]: https://www.reddit.com/r/rust_gamedev/comments/uewu9h/reasons_why_i_choose_to_build_my_game_from/ +### [Brontefy Me][brontefy-me-episode-1] + +![devlog logo](brontefy-me.jpg) + +@hedgein ([Github][hedgein-github], [Twitch][hedgein-twitch]) started a +devlog series called Brontefy Me. This series walks through development +of games in the [Bevy engine][bevy]. There are two episodes released so +far. The [first episode][brontefy-me-episode-1] focuses on getting up +and running with the engine, and the [second episode][brontefy-me-episode-2] +starts expanding into game mechanics. + +[brontefy-me-episode-1]: https://www.youtube.com/watch?v=DdD6VhmEIiU +[brontefy-me-episode-2]: https://www.youtube.com/watch?v=tx31BKX0yIA +[hedgein-github]: https://github.com/hedgein +[hedgein-twitch]: https://twitch.tv/hedgein + ## Tooling Updates ### [Vismut 0.5][vismut-0.5]