diff --git a/content/news/036/index.md b/content/news/036/index.md index 69a8763f9..be03968ae 100644 --- a/content/news/036/index.md +++ b/content/news/036/index.md @@ -282,6 +282,40 @@ and was showcased at [RustConf Portland] on August 5th 2022. [RustConf Portland]: https://rustconf.com [Bevy]: https://bevyengine.org +### [Veloren][veloren] + +![Gliding above a forest](veloren.jpg) +_New cave systems to explore_ + +[Veloren][veloren] is an open world, open-source voxel RPG inspired by Dwarf +Fortress and Cube World. + +In July, Veloren released 0.13! You can [read the full blog post][veloren-0.13] +that includes a trailer for the release party, and information about the new +features in the release. This release party set a new record of most players on +the server at once, going from 195 to now 277! This version brings modular +weapons, real-time weather, cliff towns, cave biomes, level of detail trees, and +much more. + +Other than the release party, July saw lots of work getting done. The +translation system is undergoing an overhaul. Work is being done on the +Scrolling Combat Text system, which gives some visual indicator to how much +damage or healing you're taking. Though is going into how to better handle +server-side physics to reduce latency. + +July's full weekly devlogs: "This Week In Veloren...": +[#179][veloren-179], +[#180][veloren-180], +[#181][veloren-181], +[#182][veloren-182]. + +[veloren]: https://veloren.net +[veloren-0.13]: https://veloren.net/release-0-13 +[veloren-179]: https://veloren.net/devblog-179 +[veloren-180]: https://veloren.net/devblog-180 +[veloren-181]: https://veloren.net/devblog-181 +[veloren-182]: https://veloren.net/devblog-182 + ## Engine Updates ### [Bevy v0.8][bevy-blog] diff --git a/content/news/036/veloren.jpg b/content/news/036/veloren.jpg new file mode 100644 index 000000000..bd616ba8e Binary files /dev/null and b/content/news/036/veloren.jpg differ