diff --git a/content/posts/newsletter-011/index.md b/content/posts/newsletter-011/index.md index 2d72db535..f09562b9f 100644 --- a/content/posts/newsletter-011/index.md +++ b/content/posts/newsletter-011/index.md @@ -131,6 +131,77 @@ A/B Street uses a [custom GUI library][ezgui], leveraging `glium`, `usvg`, and [abstreet-reddit]: https://old.reddit.com/r/Seattle/comments/hdtucd/ab_street_think_you_can_fix_seattles_traffic/ [abstreet-stranger]: https://www.thestranger.com/slog/2020/06/29/43999454/ab-streets-game-lets-you-create-the-seattle-street-grid-of-your-dreams +### [Veloren][veloren] + +![Animation improvements](veloren-wolf.gif) + +^ _Animation improvements_ + +[Veloren][veloren] is an open world, open-source voxel RPG inspired by Dwarf +Fortress and Cube World. + +In June, Veloren did a big interview with GamingOnLinux, be sure to [check it +out][gamingonlinux-interview]! Veloren's lead artist also started a weekly blog +about his work on Veloren, which you can see [here][pfau-blog]. Veloren recently +reached the [first page][gitlab-stars] of most starred projects on Gitlab! The +[Veloren Youtube channel][veloren-youtube-channel] also reached 1000 +subscribers. + +A lot has been done over the last month towards 0.7, which is slated to release +at the beginning of August. Lots of work has been done improving UI and +animations. These will help towards the goal of 0.7 being the "progression" +update. Many improvements have been made to the continuous integration system to +make it more reliable and faster. Mac support was added to Airshipper, the +Veloren launcher. Significant work was done on the world simulation front. This +includes economic simulations that will represent trade and resource pricing in +settlements and cities. Castle generation is also now in the works. + +![Work on castle generation](veloren2.jpeg) + +Test coverage and documentation has started to improve, and a workflow around it +is being developed. The project is now hosting a [proper documentation +site][veloren-docs] that is updated with each merge. A #ux working group was +created to facilitate discussions on improvements to player interactions in +Veloren. Lots of translations were merged, including Swedish, Polish, and +Brazilian Portugese. The skill system is moving on to implementation, being a +coordinated effort between the game design, art, and combat working groups. + +You can read more about some specific topics from June: + +- [Mod Analysis](https://veloren.net/devblog-70#mod-analysis-by-bottledbyte) +- [Improving CI](https://veloren.net/devblog-70#improving-ci-by-xmac94x) +- [Economic Research](https://veloren.net/devblog-72#economic-research-by-zesterer) +- [Compilation Improvements](https://veloren.net/devblog-72#compilation-improvements-by-xmac94x) +- [Improving Test Coverage](https://veloren.net/devblog-73#improving-test-coverage-by-angelonfira) +- [Skill System Work](https://veloren.net/devblog-74#skill-system-work-by-xvar) +- [Animation updates](https://veloren.net/devblog-74#animation-updates) + +June's full weekly devlogs: "This Week In Veloren...": +[#70](https://veloren.net/devblog-70), +[#71](https://veloren.net/devblog-71), +[#72](https://veloren.net/devblog-72), +[#73](https://veloren.net/devblog-73), +[#74](https://veloren.net/devblog-74). + +In July, work will be done to complete the progression systems. There will be +financial meetings held to discuss how funds from the project's Open Collective +will be distributed. + +------ + +Also, check out [a talk about open source and Veloren][veloren-talk]: + +[![Veloren talk](veloren-talk.jpeg)][veloren-talk] + +[veloren]: https://veloren.net +[veloren-opencollective]: https://opencollective.com/veloren +[gamingonlinux-interview]: https://www.gamingonlinux.com/2020/06/interviewed-veloren-an-upcoming-foss-multiplayer-voxel-rpg +[pfau-blog]: https://www.patreon.com/posts/weekly-blog-no-1-37819335 +[gitlab-stars]: https://gitlab.com/explore/projects/starred +[veloren-youtube-channel]: https://www.youtube.com/channel/UCmRjlnKnSRRihWPPNasl_Qw +[veloren-docs]: https://docs.veloren.net/veloren_voxygen/index.html +[veloren-talk]: https://youtube.com/watch?v=aS26sqT09Pw + ### [Pont][pont-online] ![Screenshot of the Pont board game](pont_screenshot.png) diff --git a/content/posts/newsletter-011/veloren-talk.jpeg b/content/posts/newsletter-011/veloren-talk.jpeg new file mode 100644 index 000000000..a657465d5 Binary files /dev/null and b/content/posts/newsletter-011/veloren-talk.jpeg differ diff --git a/content/posts/newsletter-011/veloren-wolf.gif b/content/posts/newsletter-011/veloren-wolf.gif new file mode 100644 index 000000000..2eb18c373 Binary files /dev/null and b/content/posts/newsletter-011/veloren-wolf.gif differ diff --git a/content/posts/newsletter-011/veloren2.jpeg b/content/posts/newsletter-011/veloren2.jpeg new file mode 100644 index 000000000..c396ce8dd Binary files /dev/null and b/content/posts/newsletter-011/veloren2.jpeg differ