From f41a824e2237407dd58d9e8cbefa416068727294 Mon Sep 17 00:00:00 2001 From: Simon Heath Date: Wed, 4 Nov 2020 13:11:36 -0500 Subject: [PATCH 1/3] Add ggez release prep announcement. --- content/posts/newsletter-015/index.md | 21 +++++++++++++++++++-- 1 file changed, 19 insertions(+), 2 deletions(-) diff --git a/content/posts/newsletter-015/index.md b/content/posts/newsletter-015/index.md index ae886be50..55193818d 100644 --- a/content/posts/newsletter-015/index.md +++ b/content/posts/newsletter-015/index.md @@ -435,11 +435,11 @@ There were a lot of additions in this update and a small breaking change. ```rust let v = vec4(1.0, 2.0, 3.0, 4.0); - + // Reverse elements of `v`. // If SIMD is supported this will use a vector shuffle. let wzyx = v.wzyx(); - + let yzw = v.yzw(); // Swizzle the yzw elements of `v` into a `Vec3` let xy = v.xy(); // You can swizzle from a `Vec4` to a `Vec2` let yyxx = xy.yyxx(); // And back again @@ -668,6 +668,23 @@ on the module's [repository][Proton-Media-Converter-Github] [Proton-Github]: https://github.com/ValveSoftware/Proton [Proton-Media-Converter-Github]: https://github.com/ValveSoftware/Proton/tree/proton_5.13/media-converter +### [ggez][ggez-github] 0.6 call for contributions + +The `ggez` game library traditionally tries to make at least one release +at the end of each year, and that is fast approaching. While the +graphics engine rewrite is still a work in progress, there's plenty of +other useful updates to be made. Bugfixes, dependency updates and other +ergonomic fixes are all on the table. A lot of work has already been +done: removing `nalgebra` from the public API in favor of just using +`mint`, re-working some dependencies to improve build times, and +updating and cleaning up a pile of minor issues. However, there's still +about a hundred accumulated bugs and PR's to triage and figure out, and +a lot of testing to do. Please help! The release checklist is +available [here][ggez-release-checklist]. + +[ggez-github]: https://github.com/ggez/ggez/ +[ggez-release-checklist]: https://github.com/ggez/ggez/milestone/6 + ## Popular Workgroup Issues in Github From f5a5fc46adf23eddd07348d7f15990a1cd47f2cd Mon Sep 17 00:00:00 2001 From: Andrey Lesnikov Date: Fri, 6 Nov 2020 10:03:21 +0300 Subject: [PATCH 2/3] N15: ggez: Move closer to other engines/frameworks --- content/posts/newsletter-015/index.md | 34 +++++++++++++-------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/content/posts/newsletter-015/index.md b/content/posts/newsletter-015/index.md index 55193818d..726ee663c 100644 --- a/content/posts/newsletter-015/index.md +++ b/content/posts/newsletter-015/index.md @@ -493,6 +493,23 @@ It is now able to run [bve-reborn] correctly: [@cwfitzerald]: https://github.com/cwfitzgerald [bve-reborn]: https://github.com/BVE-Reborn/bve-reborn +### [ggez][ggez-github] 0.6 call for contributions + +The `ggez` game library traditionally tries to make at least one release +at the end of each year, and that is fast approaching. While the +graphics engine rewrite is still a work in progress, there's plenty of +other useful updates to be made. Bugfixes, dependency updates and other +ergonomic fixes are all on the table. A lot of work has already been +done: removing `nalgebra` from the public API in favor of just using +`mint`, re-working some dependencies to improve build times, and +updating and cleaning up a pile of minor issues. However, there's still +about a hundred accumulated bugs and PR's to triage and figure out, and +a lot of testing to do. Please help! The release checklist is +available [here][ggez-release-checklist]. + +[ggez-github]: https://github.com/ggez/ggez/ +[ggez-release-checklist]: https://github.com/ggez/ggez/milestone/6 + ### [rg3d] [![a scene with lightning and a hi-poly character model](rg3d.jpg)][rg3d_twit] @@ -668,23 +685,6 @@ on the module's [repository][Proton-Media-Converter-Github] [Proton-Github]: https://github.com/ValveSoftware/Proton [Proton-Media-Converter-Github]: https://github.com/ValveSoftware/Proton/tree/proton_5.13/media-converter -### [ggez][ggez-github] 0.6 call for contributions - -The `ggez` game library traditionally tries to make at least one release -at the end of each year, and that is fast approaching. While the -graphics engine rewrite is still a work in progress, there's plenty of -other useful updates to be made. Bugfixes, dependency updates and other -ergonomic fixes are all on the table. A lot of work has already been -done: removing `nalgebra` from the public API in favor of just using -`mint`, re-working some dependencies to improve build times, and -updating and cleaning up a pile of minor issues. However, there's still -about a hundred accumulated bugs and PR's to triage and figure out, and -a lot of testing to do. Please help! The release checklist is -available [here][ggez-release-checklist]. - -[ggez-github]: https://github.com/ggez/ggez/ -[ggez-release-checklist]: https://github.com/ggez/ggez/milestone/6 - ## Popular Workgroup Issues in Github From 11bdfaa68c516ce5f9d5afe60765f2eae2c869f0 Mon Sep 17 00:00:00 2001 From: Andrey Lesnikov Date: Fri, 6 Nov 2020 10:04:51 +0300 Subject: [PATCH 3/3] N15: ggez: Title capitalization --- content/posts/newsletter-015/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/content/posts/newsletter-015/index.md b/content/posts/newsletter-015/index.md index 726ee663c..64552a074 100644 --- a/content/posts/newsletter-015/index.md +++ b/content/posts/newsletter-015/index.md @@ -493,7 +493,7 @@ It is now able to run [bve-reborn] correctly: [@cwfitzerald]: https://github.com/cwfitzgerald [bve-reborn]: https://github.com/BVE-Reborn/bve-reborn -### [ggez][ggez-github] 0.6 call for contributions +### [ggez][ggez-github] 0.6 Call for Contributions The `ggez` game library traditionally tries to make at least one release at the end of each year, and that is fast approaching. While the