diff --git a/content/posts/newsletter-017/egui.gif b/content/posts/newsletter-017/egui.gif new file mode 100644 index 000000000..684a1f750 Binary files /dev/null and b/content/posts/newsletter-017/egui.gif differ diff --git a/content/posts/newsletter-017/index.md b/content/posts/newsletter-017/index.md index 20a1cb202..0ec4aa700 100644 --- a/content/posts/newsletter-017/index.md +++ b/content/posts/newsletter-017/index.md @@ -177,6 +177,22 @@ game. Some updates include: ## Library & Tooling Updates +### [Egui] + +![Egui emojis](egui.gif) +_Some of the supported emojis in the [online demo][demo]._ + +[Egui] is an easy-to-use GUI in pure Rust. +Egui can be integrated into a game engine, or used standalone with the help of [eframe]. +This month versions 0.5, 0.6 and 0.7 were released with many improvements, +including custom fonts, emojis and improved layout engine ([full changelog][changelog]). + +[Egui]: https://github.com/emilk/egui +[demo]: https://emilk.github.io/egui +[eframe]: https://lib.rs/eframe +[egui_template]: https://github.com/emilk/egui_template +[changelog]: https://github.com/emilk/egui/blob/master/CHANGELOG.md + ### [Tetra] [Tetra] is a simple 2D game framework, inspired by XNA and Raylib. This month,