diff --git a/content/posts/newsletter-018/index.md b/content/posts/newsletter-018/index.md index ff3e7e52c..ffda54611 100644 --- a/content/posts/newsletter-018/index.md +++ b/content/posts/newsletter-018/index.md @@ -280,7 +280,7 @@ which will be released in the Steam. ![Dwarf World](dwarfworld_lights.gif) [Dwarf World][dwarf-world] by [Alex Ene][@_AlexEne_] has added a couple -of updates and improvements: +of updates and improvements: - Dynamic lights and light propagation so deeper caves are darker. - An in-game feedback button that people can use to report bugs or @@ -345,6 +345,19 @@ primarily by simply writing YAML configuration files and integrating with ## Learning Material Updates +### [Exploring WebSocket with Rust and Tide] + +![tic-tac-tide img](tic-tac-tide.png) + +An exploration post on how to use WebSockets with [Tide] framework by creating +a simple tic-tac-toc game. It's focused on how to implement `ws` to enable all +time of real time apps (and games) with Rust and Tide. +You can also play [tic-tac-tide] online. + +[Exploring WebSocket with Rust and Tide]: https://javierviola.com/post/exploring-websocket-with-rust-and-tide/ +[Tide]: https://github.com/http-rs/tide +[tic-tac-tide]: https://tic-tac-tide.labs.javierviola.com/ + ## Engine Updates ### [`ggez`](ggez) diff --git a/content/posts/newsletter-018/tic-tac-tide.png b/content/posts/newsletter-018/tic-tac-tide.png new file mode 100644 index 000000000..29f0d6e02 Binary files /dev/null and b/content/posts/newsletter-018/tic-tac-tide.png differ