diff --git a/content/posts/newsletter-020/abstreet.jpg b/content/posts/newsletter-020/abstreet.jpg new file mode 100644 index 000000000..0b879a32d Binary files /dev/null and b/content/posts/newsletter-020/abstreet.jpg differ diff --git a/content/posts/newsletter-020/index.md b/content/posts/newsletter-020/index.md index 029d6d2e0..e275b2965 100644 --- a/content/posts/newsletter-020/index.md +++ b/content/posts/newsletter-020/index.md @@ -108,6 +108,27 @@ Read more about Orbital Decay on its [development blog][orbital-decay-blog]. [7drl-2021]: https://itch.io/jam/7drl-challenge-2021 [orbital-decay-blog]: https://www.gridbugs.org/7drl2021-day7/ +### [A/B Street] + +![Elevation data in A/B Street](./abstreet.jpg) + +[A/B Street] by [@dabreegster] is a traffic simulation game exploring how small +changes to roads affect cyclists, transit users, pedestrians, and drivers, with +support for any city with OpenStreetMap coverage. + +In March, elevation data courtesy of [Eldan] was imported, letting cycling +speeds uphill be adjusted. Importing any area from OpenStreetMap can now be +done from the UI with no command-line experience, and custom travel demand +models based on UK-wide census data can now be generated. Some important +simulation fixes for roundabouts improve gridlock, and [Michael] and [Yuwen] +helped adjust the UI panel layout for smaller screens. + +[A/B Street]: https://github.com/a-b-street/abstreet +[@dabreegster]: https://twitter.com/CarlinoDustin +[Eldan]: https://github.com/eldang/ +[Michael]: https://github.com/michaelkirk +[Yuwen]: https://www.yuwen-li.com/ + ### [Egregoria] ![Egregoria city at dawn](egregoria.jpg)