diff --git a/content/posts/newsletter-020/disguiser.png b/content/posts/newsletter-020/disguiser.png new file mode 100644 index 000000000..42d8bae4e Binary files /dev/null and b/content/posts/newsletter-020/disguiser.png differ diff --git a/content/posts/newsletter-020/index.md b/content/posts/newsletter-020/index.md index cd76be524..320ac9b0c 100644 --- a/content/posts/newsletter-020/index.md +++ b/content/posts/newsletter-020/index.md @@ -207,6 +207,102 @@ Read more about Orbital Decay on its [development blog][orbital-decay-blog]. [7drl-2021]: https://itch.io/jam/7drl-challenge-2021 [orbital-decay-blog]: https://www.gridbugs.org/7drl2021-day7/ +### [Disguiser][disguiser] + +![Title card with game name and a big mansion](disguiser.png) + +[Disguiser][disguiser] ([itch.io][disguiser-itch], [source code][disguiser-src]) +by [@mcneja] +is a coffee-break turn-based stealth game inspired by Thief that +was made for the [7 Day Roguelike 2021][7drl-2021] game jam. +The randomly-generated mansions are loosely based on Chinese courtyard houses, +with symmetry, enclosed gardens, and a public-to-private gradient +from the entrance northward. + +The development process is documented in +a [bunch of devlog posts][disguiser-blog-tag]. + +_Discussions: +[/r/rust_gamedev](https://reddit.com/r/rust_gamedev/comments/m5tjbs/7drl_in_rust)_ + +[disguiser]: https://mcneja.github.io/disguiser +[disguiser-blog-tag]: http://playtechs.blogspot.com/search/label/2021-7drl +[disguiser-itch]: https://mcneja.itch.io/disguiser-2021-7drl +[disguiser-src]: https://github.com/mcneja/disguiser +[@mcneja]: http://playtechs.blogspot.com + +### [secbot][secbot-itch] + +![a screenshot with in-game message](secbot.jpg) + +[secbot][secbot-itch] ([web version][secbot-web], [souce code][secbot-src]) +by [Herbert Wolverson][thebracket] is another 7DRL submission: + +> The idea behind SecBot is that an outpost has ceased communications, +> so the morally dubious Bracket Corporation dispatch a security bot +> to find out what happened. +> Upon arrival, it becomes clear that things aren't going well for the colony +> \- so the player rushes around collecting colonists +> and shepherding them back to the spaceship. +> I tried to bake some narrative/flavor into the game, +> and create a fun game you can enjoy over a coffee-break. + +Btw, Herbert is going to give a "Learning Rust With Game Development" talk +at [Rust Meetup Linz on April 22][rust-linz]. + +[secbot-itch]: https://thebracket.itch.io/secbot +[secbot-web]: http://bfnightly.bracketproductions.com/secbot2021 +[secbot-src]: https://github.com/thebracket/secbot-2021-7drl +[rust-linz]: https://rust-linz.at +[thebracket]: https://bracketproductions.com + +### [rusty-bomber] + +![gameplay screenshot wthh an explosion](rusty-bomber.png) + +[rusty-bomber] ([source code][rusty-bomber-src]) by [@rgripper] and [@Cupnfish] +is a BomberMan clone written using Bevy & Rapier that works on desktop and web. + +Check out the [devlog][rusty-bomber-devlog] for more details about +the project's internals. + +[@Cupnfish]: https://github.com/Cupnfish +[@rgripper]: https://github.com/rgripper +[rusty-bomber]: https://rgripper.github.io/rusty-bomber +[rusty-bomber-src]: https://github.com/rgripper/rusty-bomber +[rusty-bomber-devlog]: https://github.com/rgripper/rusty-bomber/blob/548d50470/blog/blog.md + +### [Outer Wonders][outer-wonders-intro] + +![Bibi rolling around](outer-wonders.gif) + +[Outer Wonders][outer-wonders-intro] by the [Utopixel Studio][utopixel] +is a pixelart puzzle-based adventure game built using SDL2. + +> Explore a world of fantasy in Outer Wonders. +> Play as Bibi, the cute round monkey, unveil the natural wonders surrounding +> your native village, and unravel their mysteries in this +> ecological puzzle-based adventure game. + +March was mostly about various preparations for the upcoming playable demo release. +Some of the recent updates: + +- More lively in-game environments. +- Scripted cutscenes. +- Translations. +- [Linux support progress][outer-wonders-blog1]. +- [Lot's of level and technical testing][outer-wonders-blog2]. +- The playable demo [will be released on April 16][outer-wonders-blog3]. + +[You can read the full March devlogs here][outer-wonders-blog]. + +[outer-wonders-blog]: https://utopixel.games/en/blog +[outer-wonders-intro]: https://utopixel.games/en/blog/introducing-outer-wonders +[utopixel]: https://twitter.com/utopixel +[outer-wonders-blog1]: https://utopixel.games/en/blog/building-outer-wonders-for-multiple-platforms +[outer-wonders-blog2]: https://utopixel.games/en/blog/testing-outer-wonders-demo-before-release +[outer-wonders-blog3]: https://utopixel.games/en/blog/outer-wonders-demo-release-on-april-16 + ### Stellary 2 [![Stellary 2 Anti-Missile Laser](stellary2-centered-view.gif)][stellary2-ppcv-tweet] diff --git a/content/posts/newsletter-020/outer-wonders.gif b/content/posts/newsletter-020/outer-wonders.gif new file mode 100644 index 000000000..76b792bd6 Binary files /dev/null and b/content/posts/newsletter-020/outer-wonders.gif differ diff --git a/content/posts/newsletter-020/rusty-bomber.png b/content/posts/newsletter-020/rusty-bomber.png new file mode 100644 index 000000000..55a735b4f Binary files /dev/null and b/content/posts/newsletter-020/rusty-bomber.png differ diff --git a/content/posts/newsletter-020/secbot.jpg b/content/posts/newsletter-020/secbot.jpg new file mode 100644 index 000000000..0fbfa158d Binary files /dev/null and b/content/posts/newsletter-020/secbot.jpg differ