diff --git a/content/news/022/index.md b/content/news/022/index.md index aa1e5c731..3573836eb 100644 --- a/content/news/022/index.md +++ b/content/news/022/index.md @@ -353,6 +353,43 @@ and breaking blocks. [rustcraft]: https://github.com/dskart/rustcraft +### [rg3d] + +![rg3d](rg3d_terrain.jpg) + +[rg3d] ([Discord][rg3d_discord], [Twitter][rg3d_twitter]) is a game engine that +aims to be easy to use and provide a large set of out-of-box features. Some of +the recent engine updates: + +- Initial 2D support (with lighting and physics) +- Multi-layer terrains ([check this video][rg3d_terrain_reddit]) +- Load balancer for texture uploader +- Customizable vertex format +- Instanced rendering fixes +- Menu items now can work without backing Menu widget +- Shadows fix for spotlights +- Selection improvements for Tree widget +- Continuous integration +- Basic Framework that hides engine initialization and game loop +- Performance improvements +- "Save" mode for FileSelector and FileBrowser widgets +- Various bug fixes and small improvements. + +rusty-editor updates: + +- Context menu for world outliner items +- Terrain editor +- Grid snapping for Move interaction mode +- Fixes for Move interaction mode in case of compex hierarchies +- Continuous integration +- Settings window refactoring + improvements +- Box selection mode bug fixes + +[rg3d]: https://github.com/mrDIMAS/rg3d +[rg3d_discord]: https://discord.gg/xENF5Uh +[rg3d_twitter]: https://twitter.com/DmitryNStepanov +[rg3d_terrain_reddit]: https://www.reddit.com/r/rust/comments/nlnfdb/timelapse_of_terrain_editing_in_rustyeditor_which/ + ## Learning Material Updates ### [Voxel Engine with Rust and wgpu-rs][voxel_engine_video] diff --git a/content/news/022/rg3d_terrain.jpg b/content/news/022/rg3d_terrain.jpg new file mode 100644 index 000000000..7bd28c093 Binary files /dev/null and b/content/news/022/rg3d_terrain.jpg differ