diff --git a/content/posts/newsletter-007/index.md b/content/posts/newsletter-007/index.md index 0410074ee..12c96b592 100644 --- a/content/posts/newsletter-007/index.md +++ b/content/posts/newsletter-007/index.md @@ -111,6 +111,62 @@ This month, the focus was on the cooking skill. This includes recipies and cookw [antorum]: https://dooskington.com [@dooskington]: https://twitter.com/dooskington +### [Scale] + +![Traffic lights](scale.png) + +[Scale] is a recent project about modern day society simulation from the +bottom-up by [Uriopass]. + +In february, the Inspector for specs entities was mostly finished and the +traffic simulation made great progress. +A second [blog post][scale-blog-post] was released about it. + +[A recent video][scale-traffic-video] also shows different traffic features such +as traffic lights, stop signs and car AI working together. + +_Discussions: +[/r/rust_gamedev](https://reddit.com/r/rust_gamedev/comments/f1egnd/scale_devblog_2)_ + +[Uriopass]: http://douady.paris/aboutme.html +[Scale]: https://github.com/Uriopass/Scale +[scale-blog-post]: http://douady.paris/blog/scale_2.html +[scale-traffic-video]: https://youtu.be/nk6F42BQllU + +### [Ultimate Scale][ultimate-scale] + +![Ultimate scale screenshot showing winds and blips](ultimate_scale.png) + +[Ultimate Scale][ultimate-scale] is a puzzle game in which you build +increasingly large machines to solve increasingly difficult problems. +The game consists of wind and blips. +Wind propagates along pipes and causes blips to move. +Blips, in turn, activate blocks. + +[Leod] is currently working on the core design: How to make the game fun and +what blocks to add. He posted about their thoughts and progress on a +[reddit comment][ultimate-scale-post]. +Regularly, videos are posted on their +[youtube channel][ultimate-scale-youtube-channel] showing different machines +made in game such as an [extensible counter modulo 10][ultimate-scale-video-1] +and a [buffer][ultimate-scale-video-2]. + +A custom 3D rendering pipeline based on glium called [Rendology] was developed +for this project. A [blog post][rendology-blog-post] talks about its design and +relation to Ultimate Scale. + +_Discussions: +[/r/rust_gamedev](https://reddit.com/r/rust_gamedev/comments/f3cll6/ultimate_scale_counting_modulo_three)_ + +[Leod]: https://leod.github.io/ +[Rendology]: https://github.com/leod/rendology +[rendology-blog-post]: https://leod.github.io/rust/gamedev/rendology/2019/12/13/introduction-to-rendology.html +[ultimate-scale]: https://github.com/leod/ultimate-scale +[ultimate-scale-video-1]: https://youtu.be/zmKRJAF4xcI +[ultimate-scale-video-2]: https://youtu.be/IM3BRM_MZrE +[ultimate-scale-post]: https://www.reddit.com/r/rust_gamedev/comments/f3cll6/ultimate_scale_counting_modulo_three/fhhu5ol/ +[ultimate-scale-youtube-channel]: https://www.youtube.com/channel/UChSw7WP2i0GIw61FIeTeGsA + ### [Tennis Academy Dash][tennis-academy-dash] ![release](dash.gif) diff --git a/content/posts/newsletter-007/scale.png b/content/posts/newsletter-007/scale.png new file mode 100644 index 000000000..43a8b492a Binary files /dev/null and b/content/posts/newsletter-007/scale.png differ diff --git a/content/posts/newsletter-007/ultimate_scale.png b/content/posts/newsletter-007/ultimate_scale.png new file mode 100644 index 000000000..5f8e56142 Binary files /dev/null and b/content/posts/newsletter-007/ultimate_scale.png differ