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Windows doesn't quite support dynamic linking to LLVM yet, but on other
platforms we do. In #76708, it was discovered that we dynamically link to LLVM
from the LLVM tools (e.g., rust-lld), so we need the shared LLVM library to link
against. That means that if we do not have a shared link to LLVM, and want LLVM
tools to work, we'd be shipping two copies of LLVM on all of these platforms:
one in librustc_driver and one in libLLVM.
Also introduce an error into rustbuild if we do end up configured for shared
linking on Windows.
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