|
| 1 | +//===----------------------------------------------------------------------===// |
| 2 | +// |
| 3 | +// This source file is part of the SwiftAWSLambdaRuntime open source project |
| 4 | +// |
| 5 | +// Copyright (c) 2024 Apple Inc. and the SwiftAWSLambdaRuntime project authors |
| 6 | +// Licensed under Apache License v2.0 |
| 7 | +// |
| 8 | +// See LICENSE.txt for license information |
| 9 | +// See CONTRIBUTORS.txt for the list of SwiftAWSLambdaRuntime project authors |
| 10 | +// |
| 11 | +// SPDX-License-Identifier: Apache-2.0 |
| 12 | +// |
| 13 | +//===----------------------------------------------------------------------===// |
| 14 | + |
| 15 | +import AWSLambdaRuntimeCore |
| 16 | +import Foundation |
| 17 | +import Logging |
| 18 | +import NIOCore |
| 19 | + |
| 20 | +struct LambdaMockWriter: LambdaResponseStreamWriter { |
| 21 | + var underlying: LambdaMockClient |
| 22 | + |
| 23 | + init(underlying: LambdaMockClient) { |
| 24 | + self.underlying = underlying |
| 25 | + } |
| 26 | + |
| 27 | + mutating func write(_ buffer: ByteBuffer) async throws { |
| 28 | + try await self.underlying.write(buffer) |
| 29 | + } |
| 30 | + |
| 31 | + func finish() async throws { |
| 32 | + try await self.underlying.finish() |
| 33 | + } |
| 34 | + |
| 35 | + func writeAndFinish(_ buffer: ByteBuffer) async throws { |
| 36 | + try await self.underlying.write(buffer) |
| 37 | + try await self.underlying.finish() |
| 38 | + } |
| 39 | + |
| 40 | + func reportError(_ error: any Error) async throws { |
| 41 | + await self.underlying.reportError(error) |
| 42 | + } |
| 43 | +} |
| 44 | + |
| 45 | +enum LambdaError: Error, Equatable { |
| 46 | + case cannotCallNextEndpointWhenAlreadyWaitingForEvent |
| 47 | + case cannotCallNextEndpointWhenAlreadyProcessingAnEvent |
| 48 | + case cannotReportResultWhenNoEventHasBeenProcessed |
| 49 | + case cancelError |
| 50 | + case handlerError |
| 51 | +} |
| 52 | + |
| 53 | +final actor LambdaMockClient: LambdaRuntimeClientProtocol { |
| 54 | + typealias Writer = LambdaMockWriter |
| 55 | + |
| 56 | + private struct StateMachine { |
| 57 | + private enum State { |
| 58 | + // The Lambda has just started, or an event has finished processing and the runtime is ready to receive more events. |
| 59 | + // Expecting a next() call by the runtime. |
| 60 | + case initialState |
| 61 | + |
| 62 | + // The next endpoint has been called but no event has arrived yet. |
| 63 | + case waitingForNextEvent(eventArrivedHandler: CheckedContinuation<Invocation, any Error>) |
| 64 | + |
| 65 | + // The handler is processing the event. Buffers written to the writer are accumulated. |
| 66 | + case handlerIsProcessing( |
| 67 | + accumulatedResponse: [ByteBuffer], |
| 68 | + eventProcessedHandler: CheckedContinuation<ByteBuffer, any Error> |
| 69 | + ) |
| 70 | + } |
| 71 | + |
| 72 | + private var state: State = .initialState |
| 73 | + |
| 74 | + // Queue incoming events if the runtime is busy handling an event. |
| 75 | + private var eventQueue = [Event]() |
| 76 | + |
| 77 | + enum InvokeAction { |
| 78 | + // The next endpoint is waiting for an event. Deliver this newly arrived event to it. |
| 79 | + case readyToProcess(_ eventArrivedHandler: CheckedContinuation<Invocation, any Error>) |
| 80 | + |
| 81 | + // The next endpoint has not been called yet. This event has been added to the queue. |
| 82 | + case wait |
| 83 | + } |
| 84 | + |
| 85 | + enum NextAction { |
| 86 | + // There is an event available to be processed. |
| 87 | + case readyToProcess(Invocation) |
| 88 | + |
| 89 | + // No events available yet. Wait for an event to arrive. |
| 90 | + case wait |
| 91 | + |
| 92 | + case fail(LambdaError) |
| 93 | + } |
| 94 | + |
| 95 | + enum CancelNextAction { |
| 96 | + case none |
| 97 | + |
| 98 | + case cancelContinuation(CheckedContinuation<Invocation, any Error>) |
| 99 | + } |
| 100 | + |
| 101 | + enum ResultAction { |
| 102 | + case readyForMore |
| 103 | + |
| 104 | + case fail(LambdaError) |
| 105 | + } |
| 106 | + |
| 107 | + enum FailProcessingAction { |
| 108 | + case none |
| 109 | + |
| 110 | + case throwContinuation(CheckedContinuation<ByteBuffer, any Error>) |
| 111 | + } |
| 112 | + |
| 113 | + mutating func next(_ eventArrivedHandler: CheckedContinuation<Invocation, any Error>) -> NextAction { |
| 114 | + switch self.state { |
| 115 | + case .initialState: |
| 116 | + if self.eventQueue.isEmpty { |
| 117 | + // No event available yet -- store the continuation for the next invoke() call. |
| 118 | + self.state = .waitingForNextEvent(eventArrivedHandler: eventArrivedHandler) |
| 119 | + return .wait |
| 120 | + } else { |
| 121 | + // An event is already waiting to be processed |
| 122 | + let event = self.eventQueue.removeFirst() // TODO: use Deque |
| 123 | + |
| 124 | + self.state = .handlerIsProcessing( |
| 125 | + accumulatedResponse: [], |
| 126 | + eventProcessedHandler: event.eventProcessedHandler |
| 127 | + ) |
| 128 | + return .readyToProcess(event.invocation) |
| 129 | + } |
| 130 | + case .waitingForNextEvent: |
| 131 | + return .fail(.cannotCallNextEndpointWhenAlreadyWaitingForEvent) |
| 132 | + case .handlerIsProcessing: |
| 133 | + return .fail(.cannotCallNextEndpointWhenAlreadyProcessingAnEvent) |
| 134 | + } |
| 135 | + } |
| 136 | + |
| 137 | + mutating func invoke(_ event: Event) -> InvokeAction { |
| 138 | + switch self.state { |
| 139 | + case .initialState, .handlerIsProcessing: |
| 140 | + // next() hasn't been called yet. Add to the event queue. |
| 141 | + self.eventQueue.append(event) |
| 142 | + return .wait |
| 143 | + case .waitingForNextEvent(let eventArrivedHandler): |
| 144 | + // The runtime is already waiting for an event |
| 145 | + self.state = .handlerIsProcessing( |
| 146 | + accumulatedResponse: [], |
| 147 | + eventProcessedHandler: event.eventProcessedHandler |
| 148 | + ) |
| 149 | + return .readyToProcess(eventArrivedHandler) |
| 150 | + } |
| 151 | + } |
| 152 | + |
| 153 | + mutating func writeResult(buffer: ByteBuffer) -> ResultAction { |
| 154 | + switch self.state { |
| 155 | + case .handlerIsProcessing(var accumulatedResponse, let eventProcessedHandler): |
| 156 | + accumulatedResponse.append(buffer) |
| 157 | + self.state = .handlerIsProcessing( |
| 158 | + accumulatedResponse: accumulatedResponse, |
| 159 | + eventProcessedHandler: eventProcessedHandler |
| 160 | + ) |
| 161 | + return .readyForMore |
| 162 | + case .initialState, .waitingForNextEvent: |
| 163 | + return .fail(.cannotReportResultWhenNoEventHasBeenProcessed) |
| 164 | + } |
| 165 | + } |
| 166 | + |
| 167 | + mutating func finish() throws { |
| 168 | + switch self.state { |
| 169 | + case .handlerIsProcessing(let accumulatedResponse, let eventProcessedHandler): |
| 170 | + let finalResult: ByteBuffer = accumulatedResponse.reduce(ByteBuffer()) { (accumulated, current) in |
| 171 | + var accumulated = accumulated |
| 172 | + accumulated.writeBytes(current.readableBytesView) |
| 173 | + return accumulated |
| 174 | + } |
| 175 | + |
| 176 | + eventProcessedHandler.resume(returning: finalResult) |
| 177 | + // reset back to the initial state |
| 178 | + self.state = .initialState |
| 179 | + case .initialState, .waitingForNextEvent: |
| 180 | + throw LambdaError.cannotReportResultWhenNoEventHasBeenProcessed |
| 181 | + } |
| 182 | + } |
| 183 | + |
| 184 | + mutating func cancelNext() -> CancelNextAction { |
| 185 | + switch self.state { |
| 186 | + case .initialState, .handlerIsProcessing: |
| 187 | + return .none |
| 188 | + case .waitingForNextEvent(let eventArrivedHandler): |
| 189 | + self.state = .initialState |
| 190 | + return .cancelContinuation(eventArrivedHandler) |
| 191 | + } |
| 192 | + } |
| 193 | + |
| 194 | + mutating func failProcessing() -> FailProcessingAction { |
| 195 | + switch self.state { |
| 196 | + case .initialState, .waitingForNextEvent: |
| 197 | + // Cannot report an error for an event if the event is not currently being processed. |
| 198 | + fatalError() |
| 199 | + case .handlerIsProcessing(_, let eventProcessedHandler): |
| 200 | + return .throwContinuation(eventProcessedHandler) |
| 201 | + } |
| 202 | + } |
| 203 | + } |
| 204 | + |
| 205 | + private var stateMachine = StateMachine() |
| 206 | + |
| 207 | + struct Event { |
| 208 | + let invocation: Invocation |
| 209 | + let eventProcessedHandler: CheckedContinuation<ByteBuffer, any Error> |
| 210 | + } |
| 211 | + |
| 212 | + func invoke(event: ByteBuffer) async throws -> ByteBuffer { |
| 213 | + try await withCheckedThrowingContinuation { eventProcessedHandler in |
| 214 | + do { |
| 215 | + let metadata = try InvocationMetadata( |
| 216 | + headers: .init([ |
| 217 | + ("Lambda-Runtime-Aws-Request-Id", "100"), // arbitrary values |
| 218 | + ("Lambda-Runtime-Deadline-Ms", "100"), |
| 219 | + ("Lambda-Runtime-Invoked-Function-Arn", "100"), |
| 220 | + ]) |
| 221 | + ) |
| 222 | + let invocation = Invocation(metadata: metadata, event: event) |
| 223 | + |
| 224 | + let invokeAction = self.stateMachine.invoke( |
| 225 | + Event( |
| 226 | + invocation: invocation, |
| 227 | + eventProcessedHandler: eventProcessedHandler |
| 228 | + ) |
| 229 | + ) |
| 230 | + |
| 231 | + switch invokeAction { |
| 232 | + case .readyToProcess(let eventArrivedHandler): |
| 233 | + // nextInvocation had been called earlier and is currently waiting for an event; deliver |
| 234 | + eventArrivedHandler.resume(returning: invocation) |
| 235 | + case .wait: |
| 236 | + // The event has been added to the event queue; wait for it to be picked up |
| 237 | + break |
| 238 | + } |
| 239 | + } catch { |
| 240 | + eventProcessedHandler.resume(throwing: error) |
| 241 | + } |
| 242 | + } |
| 243 | + } |
| 244 | + |
| 245 | + func nextInvocation() async throws -> (Invocation, Writer) { |
| 246 | + try await withTaskCancellationHandler { |
| 247 | + let invocation = try await withCheckedThrowingContinuation { eventArrivedHandler in |
| 248 | + switch self.stateMachine.next(eventArrivedHandler) { |
| 249 | + case .readyToProcess(let event): |
| 250 | + eventArrivedHandler.resume(returning: event) |
| 251 | + case .fail(let error): |
| 252 | + eventArrivedHandler.resume(throwing: error) |
| 253 | + case .wait: |
| 254 | + break |
| 255 | + } |
| 256 | + } |
| 257 | + return (invocation, Writer(underlying: self)) |
| 258 | + } onCancel: { |
| 259 | + Task { |
| 260 | + await self.cancelNextInvocation() |
| 261 | + } |
| 262 | + } |
| 263 | + } |
| 264 | + |
| 265 | + private func cancelNextInvocation() { |
| 266 | + switch self.stateMachine.cancelNext() { |
| 267 | + case .none: |
| 268 | + break |
| 269 | + case .cancelContinuation(let continuation): |
| 270 | + continuation.resume(throwing: LambdaError.cancelError) |
| 271 | + } |
| 272 | + } |
| 273 | + |
| 274 | + func write(_ buffer: ByteBuffer) async throws { |
| 275 | + switch self.stateMachine.writeResult(buffer: buffer) { |
| 276 | + case .readyForMore: |
| 277 | + break |
| 278 | + case .fail(let error): |
| 279 | + throw error |
| 280 | + } |
| 281 | + } |
| 282 | + |
| 283 | + func finish() async throws { |
| 284 | + try self.stateMachine.finish() |
| 285 | + } |
| 286 | + |
| 287 | + func reportError(_ error: any Error) { |
| 288 | + switch self.stateMachine.failProcessing() { |
| 289 | + case .none: |
| 290 | + break |
| 291 | + case .throwContinuation(let continuation): |
| 292 | + continuation.resume(throwing: error) |
| 293 | + } |
| 294 | + } |
| 295 | +} |
0 commit comments