You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
* master: (33 commits)
try to handle version splitting better for uninstaller, fix#140
fix browse Script and Theme folder buttons
testing focusing modification for #133, add comment about nographics for batch build
Tools: add "Hub logs" button
Update README.md
Update README.md
fix release type (fixes#132), update assembly info string
fix alpha/beta for download full installer
fix vs warning "The property 'IsEmpty' was not found in type 'String'", Add button: Download full editor in browser (instead of installer) #131
fix start minimized (titlebar was not hidden from taskbar), fix check updates: did not filter results, if checked updates twice on same unity version
Tools, BuildReport: Get Plugins/ folder size from build (if not found, then count all Plugins/ folder sizes from project)
Projects: disable ctrl key from focusing search field (to allow ctrl+home/end)
Projects: Add support for multiple search strings (separated with space), Updates: clear filters on refresh list (since they are not applied to new list now)
Upgrade project: Fix null ref for selected row, Updates: Download & Run, Set installation path using commandline argument to installer (using editor root path + unity base version)
upgrade project: display platform, display unity release type & platforms in available unitys list
Build report: filter out timestamps, if they are used (fixes#107)
fix commandline start
Projects: Fix adding existing project and creating new project (select correct just added row, fix red path color, fix null ref if refresh) fixes#125
Projects: Refresh list if toggle Branch or Launcher Arguments column (fixes#117)
Projects: Fix Sorting on Refresh and Load (fixes#123)
...
// sometimes projects are in wrong order, seems to be related to messing up your unity registry, the keys are received in created order (so if you had removed/modified them manually, it might return wrong order instead of 0 - 40)
104
-
// thats why need to sort projects list by modified date
105
104
// sort by modified date, projects without modified date are put to last, NOTE: this would remove projects without modified date (if they become last items, before trimming list on next step)
//return x.Modified.Value.CompareTo(y.Modified.Value); // BUG this breaks something, so that last item platform is wrong (for project that is missing from disk) ?
113
112
});
114
113
115
-
// trim list to max amount
114
+
// trim list to max amount (older ones are dropped)
0 commit comments