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d3d11: remove unused code
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PluginSource/RenderAPI_D3D11.cpp

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Original file line numberDiff line numberDiff line change
@@ -461,7 +461,6 @@ bool RenderAPI_D3D11::MakeCurrent( bool enter )
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if( enter )
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{
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EnterCriticalSection(&m_outputLock);
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size_t write_index = write_on_first ? 0 : 1;
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if( current_texture )
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{
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m_d3dctxVLC->ClearRenderTargetView( current_texture->m_textureRenderTarget, blackRGBA);

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