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feat: added a new algorithm to find whether two line segment intersec… #796
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Original file line number | Diff line number | Diff line change | ||||
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/** | ||||||
* @file | ||||||
* @brief check whether two line segments intersect each other | ||||||
* or not. | ||||||
*/ | ||||||
#include <iostream> | ||||||
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/* | ||||||
* Define a Point. | ||||||
*/ | ||||||
struct Point { | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. struct is undocumented. |
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int x; /// Point respect to x coordinate | ||||||
int y; /// Point respect to y coordinate | ||||||
}; | ||||||
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/** | ||||||
* intersect returns true if segments of two line intersects and | ||||||
* false if they do not. It calls the subroutines direction | ||||||
* which computes the orientation. | ||||||
*/ | ||||||
struct SegmentIntersection { | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. this struct is undocumented |
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inline bool intersect(Point first_point, Point second_point, | ||||||
Point third_point, Point forth_point) { | ||||||
int direction1 = direction(third_point, forth_point, first_point); | ||||||
int direction2 = direction(third_point, forth_point, second_point); | ||||||
int direction3 = direction(first_point, second_point, third_point); | ||||||
int direction4 = direction(first_point, second_point, forth_point); | ||||||
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if ((direction1 < 0 || direction2 > 0) && (direction3 < 0 || | ||||||
direction4 > 0)) | ||||||
return true; | ||||||
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else if (direction1 == 0 && on_segment(third_point, forth_point, | ||||||
first_point)) | ||||||
return true; | ||||||
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else if (direction2 == 0 && on_segment(third_point, forth_point, | ||||||
second_point)) | ||||||
return true; | ||||||
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else if (direction3 == 0 && on_segment(first_point, second_point, | ||||||
third_point)) | ||||||
return true; | ||||||
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else if (direction3 == 0 && on_segment(first_point, second_point, | ||||||
forth_point)) | ||||||
return true; | ||||||
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else | ||||||
return false; | ||||||
} | ||||||
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/** | ||||||
* We will find direction of line here respect to @first_point. | ||||||
* Here @second_point and @third_point is first and second points | ||||||
* of the line respectively. we want a method to determine which way a | ||||||
* given angle these three points turns. If returned number is negative, | ||||||
* then the angle is counter-clockwise. That means the line is going to | ||||||
* right to left. We will fount angle as clockwise if the method returns | ||||||
* positive number. | ||||||
*/ | ||||||
inline int direction(Point first_point, Point second_point, | ||||||
Point third_point) { | ||||||
return ((third_point.x-first_point.x)*(second_point.y-first_point.y))- | ||||||
((second_point.x-first_point.x) * (third_point.y-first_point.y)); | ||||||
} | ||||||
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/** | ||||||
* This method determines whether a point known to be colinear | ||||||
* with a segment lies on that segment. | ||||||
*/ | ||||||
inline bool on_segment(Point first_point, Point second_point, | ||||||
Point third_point) { | ||||||
if (std::min(first_point.x, second_point.x) <= third_point.x && | ||||||
third_point.x <= std::max(first_point.x, second_point.x) && | ||||||
std::min(first_point.y, second_point.y) <= third_point.y && | ||||||
third_point.y <= std::max(first_point.y, second_point.y)) | ||||||
return true; | ||||||
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else | ||||||
return false; | ||||||
} | ||||||
}; | ||||||
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/* | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more.
Suggested change
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* This is the main function to test whether the algorithm is | ||||||
* working well. | ||||||
*/ | ||||||
int main() { | ||||||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. document the main function. a simple one-liner is good |
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SegmentIntersection segment; | ||||||
Point first_point, second_point, third_point, forth_point; | ||||||
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std::cin >> first_point.x >> first_point.y; | ||||||
std::cin >> second_point.x >> second_point.y; | ||||||
std::cin >> third_point.x >> third_point.y; | ||||||
std::cin >> forth_point.x >> forth_point.y; | ||||||
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printf("%d", segment.intersect(first_point, second_point, third_point, | ||||||
forth_point)); | ||||||
std::cout << std::endl; | ||||||
} |
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