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Pull requests: TheSuperHackers/GeneralsGameCode
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[GEN][ZH] Fix crash in OpenContain::processDamageToContained() when killed occupants kill the host container
Bug
Something is not working right, typically is user facing
Crash
This is a crash
Critical
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
Simplify RecorderClass::appendNextCommand()
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Improves the structure of the code, with negligible changes in function.
#1016
opened Jun 5, 2025 by
helmutbuhler
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1 task
[ZH] Fix crash in TunnelContain::killAllContained() when killed occupants kill the host container
Bug
Something is not working right, typically is user facing
Crash
This is a crash
Critical
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
[GEN][ZH] Fix AIGroup memory management and game crash when a player is selected in Replay playback due heap-use-after-free in GameLogic::logicMessageDispatcher()
Bug
Something is not working right, typically is user facing
Crash
This is a crash
Critical
Severity: Minor < Major < Critical < Blocker
Gen
Relates to Generals
ZH
Relates to Zero Hour
[GEN][ZH] Fix static initialization order for StatDumpClass and LogClass
Fix
Is fixing something
Minor
Severity: Minor < Major < Critical < Blocker
Stability
Concerns stability of the runtime
[CORE] Fix up RefCountClass, RefCountPtr<T>
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Improves the structure of the code, with negligible changes in function.
#1002
opened Jun 3, 2025 by
xezon
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[GEN][ZH] Make Debug MessageBoxWrapper show message box before game window creation
#1000
opened Jun 3, 2025 by
Caball009
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[ZH] Fix crashing within AIPathfind due to inadequate cleanup of pathfindinfo resources.
Crash
This is a crash
Critical
Severity: Minor < Major < Critical < Blocker
Gen
Relates to Generals
ZH
Relates to Zero Hour
[GEN][ZH] Implement new REPLAY NOT FOUND and MAP NOT FOUND dialogs when attempting to load a Replay that was deleted or whose map is missing
Bug
Something is not working right, typically is user facing
Crash
This is a crash
Critical
Severity: Minor < Major < Critical < Blocker
Gen
Relates to Generals
Refactor
Improves the structure of the code, with negligible changes in function.
ZH
Relates to Zero Hour
[CMAKE][GEN][ZH] Make all builds compatible with retail
#985
opened May 31, 2025 by
aliendroid1
•
Draft
[CMAKE] Enable VC6 compatibility with Visual Studio 2022 generator
Build
Anything related to building, compiling
Fix incorrect and confusing use of logical AND and OR expressions
#954
opened May 25, 2025 by
Caball009
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[GEN][ZH] Fix incorrect function call syntax in AI loadPostProcess functions
#953
opened May 25, 2025 by
Caball009
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[ZH] Fix undefined behavior in ThingTemplate::isEquivalentTo
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Improves the structure of the code, with negligible changes in function.
#932
opened May 25, 2025 by
Caball009
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[GITHUB] Update build-toolchain to use public VC6 from itsmattkc repo
Build
Anything related to building, compiling
Minor
Severity: Minor < Major < Critical < Blocker
#931
opened May 24, 2025 by
fbraz3
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[GITHUB] Add weekly pre-releases workflow for Generals and GeneralsMD
Build
Anything related to building, compiling
Major
Severity: Minor < Major < Critical < Blocker
#929
opened May 24, 2025 by
fbraz3
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[ZH] Add Replay Simulation with Commandline
Debug
Is mostly debug functionality
Enhancement
Is new feature or request
Major
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
[GitHub] Uploads the Build Artifacts To Simple Website Using GitHub P…
#910
opened May 23, 2025 by
OmarAglan
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[GEN][ZH] Make the code compile with clang-cl in VS2022
Build
Anything related to building, compiling
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
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