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Support for intersection type #482
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,82 @@ | ||
import {Type} from './abstract'; | ||
|
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/** | ||
* Represents an intersection type. | ||
* | ||
* ~~~ | ||
* let value: A & B; | ||
* ~~~ | ||
*/ | ||
export class IntersectionType extends Type { | ||
/** | ||
* The types this union consists of. | ||
*/ | ||
types: Type[]; | ||
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/** | ||
* The type name identifier. | ||
*/ | ||
readonly type: string = 'intersection'; | ||
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/** | ||
* Create a new TupleType instance. | ||
* | ||
* @param types The types this union consists of. | ||
*/ | ||
constructor(types: Type[]) { | ||
super(); | ||
this.types = types; | ||
} | ||
|
||
/** | ||
* Clone this type. | ||
* | ||
* @return A clone of this type. | ||
*/ | ||
clone(): Type { | ||
const clone = new IntersectionType(this.types); | ||
clone.isArray = this.isArray; | ||
return clone; | ||
} | ||
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||
/** | ||
* Test whether this type equals the given type. | ||
* | ||
* @param type The type that should be checked for equality. | ||
* @returns TRUE if the given type equals this type, FALSE otherwise. | ||
*/ | ||
equals(type: IntersectionType): boolean { | ||
if (!(type instanceof IntersectionType)) { | ||
return false; | ||
} | ||
if (type.isArray !== this.isArray) { | ||
return false; | ||
} | ||
return Type.isTypeListSimiliar(type.types, this.types); | ||
} | ||
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||
/** | ||
* Return a raw object representation of this type. | ||
*/ | ||
toObject(): any { | ||
const result: any = super.toObject(); | ||
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if (this.types && this.types.length) { | ||
result.types = this.types.map((e) => e.toObject()); | ||
} | ||
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return result; | ||
} | ||
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/** | ||
* Return a string representation of this type. | ||
*/ | ||
toString() { | ||
const names: string[] = []; | ||
this.types.forEach((element) => { | ||
names.push(element.toString()); | ||
}); | ||
|
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return names.join(' & '); | ||
} | ||
} |
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What do you think we should do here? I'm happy to accept the fix in a future PR. Just let me know what you think is needed to fix this!