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Use bokken runner for windows builds #1174

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May 8, 2019
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45 changes: 33 additions & 12 deletions .gitlab-ci.yml
Original file line number Diff line number Diff line change
Expand Up @@ -119,13 +119,20 @@ build_android:
build_win:
stage: build
tags:
- buildfarm
- windows
- bokken-job
variables:
BOKKEN_VM: build_win_vm
BOKKEN_JOB: |
resources:
- name: build_win_vm
image: platform-foundation/windows-mono-bokken:latest
flavor: b1.xlarge
type: Unity::VM
script:
- git submodule update --init --recursive
- perl external/buildscripts/build_runtime_win64.pl --stevedorebuilddeps=1
- mkdir -p incomingbuilds/win64
- cp -r builds/* incomingbuilds/win64/
- powershell mkdir -p incomingbuilds/win64
- powershell cp -r builds/* incomingbuilds/win64/
artifacts:
paths:
- incomingbuilds/win64
Expand All @@ -137,13 +144,20 @@ build_win:
build_win_x86:
stage: build
tags:
- buildfarm
- windows
- bokken-job
variables:
BOKKEN_VM: build_win_x86_vm
BOKKEN_JOB: |
resources:
- name: build_win_x86_vm
image: platform-foundation/windows-mono-bokken:latest
flavor: b1.xlarge
type: Unity::VM
script:
- git submodule update --init --recursive
- perl external/buildscripts/build_runtime_win.pl --stevedorebuilddeps=1
- mkdir -p incomingbuilds/win32
- cp -r builds/* incomingbuilds/win32/
- powershell mkdir -p incomingbuilds/win32
- powershell cp -r builds/* incomingbuilds/win32/
artifacts:
paths:
- incomingbuilds/win32
Expand All @@ -155,13 +169,20 @@ build_win_x86:
build_win_bare_minimum:
stage: build
tags:
- buildfarm
- windows
- bokken-job
variables:
BOKKEN_VM: build_win_bare_minimum
BOKKEN_JOB: |
resources:
- name: build_win_bare_minimum
image: platform-foundation/windows-mono-bokken:latest
flavor: b1.xlarge
type: Unity::VM
script:
- git submodule update --init --recursive
- perl external/buildscripts/build_unityscript_bareminimum_win.pl
- mkdir -p incomingbuilds/bareminimum
- cp -r builds/* incomingbuilds/bareminimum/
- powershell mkdir -p incomingbuilds/bareminimum
- powershell cp -r builds/* incomingbuilds/bareminimum/
artifacts:
paths:
- incomingbuilds/bareminimum
Expand Down
5 changes: 5 additions & 0 deletions external/buildscripts/build_runtime_vs.pl
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,11 @@ sub CompileVCProj
my $config;

my $msbuild = $ENV{"ProgramFiles(x86)"}."/MSBuild/$msBuildVersion/Bin/MSBuild.exe";

if ((! -d $extraBuildTools) || ($ENV{YAMATO_PROJECT_ID}) || ($ENV{USERNAME} == "bokken"))
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@ashwinimurt ashwinimurt May 8, 2019

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We want to use 15.0 on Yamato (where YAMATO_PROJECT_ID is set) and GitLabCI Bokken runners (where username is "bokken").

Buildfarm runners have 14.0.

{
$msbuild = $ENV{"ProgramFiles(x86)"}."/Microsoft Visual Studio/2017/Professional/MSBuild/15.0/Bin/MSBuild.exe";
}

$config = $debug ? "Debug" : "Release";
my $arch = $arch32 ? "Win32" : "x64";
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5 changes: 5 additions & 0 deletions external/buildscripts/build_win_no_cygwin.pl
Original file line number Diff line number Diff line change
Expand Up @@ -39,6 +39,11 @@
my $buildDeps = "";
my $stevedoreBuildDeps=1;
if($ENV{YAMATO_PROJECT_ID} || ($ENV{USERNAME} == "bokken"))
{
$msBuildVersion = "15.0";
}
print(">>> Build All Args = @ARGV\n");
GetOptions(
Expand Down