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Issue253 fixed bug:TileMapTest in test.exe crashes in Windows 7 and modify build-win32.bat that test ok on win7 #169

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Mar 11, 2011
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161 changes: 161 additions & 0 deletions Box2D/proj.win32/Box2D.win32.vcxproj
Original file line number Diff line number Diff line change
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<?xml version="1.0" encoding="utf-8"?>
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</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
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<ProjectName>libBox2D</ProjectName>
<ProjectGuid>{929480E7-23C0-4DF6-8456-096D71547116}</ProjectGuid>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Lib>
<OutputFile>$(OutDir)$(ProjectName).lib</OutputFile>
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<ClInclude Include="..\dynamics\b2Body.h" />
<ClInclude Include="..\collision\b2BroadPhase.h" />
<ClInclude Include="..\dynamics\contacts\b2CircleContact.h" />
<ClInclude Include="..\collision\shapes\b2CircleShape.h" />
<ClInclude Include="..\collision\b2Collision.h" />
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<ClInclude Include="..\dynamics\b2ContactManager.h" />
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<ClInclude Include="..\collision\b2Distance.h" />
<ClInclude Include="..\dynamics\joints\b2DistanceJoint.h" />
<ClInclude Include="..\collision\b2DynamicTree.h" />
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<ClInclude Include="..\dynamics\joints\b2FrictionJoint.h" />
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<ClCompile Include="..\dynamics\b2WorldCallbacks.cpp" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
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