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op-e2e: Reduce max game depth for super cannon games. #16218
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This reverts commit edf0bb9.
At startup the supervisor now sets the safe timestamp to the genesis time.
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Codecov ReportAll modified and coverable lines are covered by tests ✅
Additional details and impacted files@@ Coverage Diff @@
## aj/fix-super-tests #16218 +/- ##
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- Coverage 46.68% 15.50% -31.18%
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Files 1347 8 -1339
Lines 107529 690 -106839
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- Hits 50196 107 -50089
+ Misses 53765 571 -53194
+ Partials 3568 12 -3556
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Note that the OPCM deployment script expects standard game parameter values -
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Yeah but you can disable those checks by setting the Somewhat surprisingly, this doesn't actually seem to be speeding up the cannon tests though. |
Description
Reduce the max depth and split depth for super dispute games so that e2e tests run faster. The new depths match what is used for the pre-interop games in op-e2e.
interopgen now sets the flag to allow custom dispute game params to avoid the deployment reverting. It's only used by tests so hard coding to true simplifies things.