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[Impeller] FenceWaiterVK: Move potentially slow calls out of wait set mutex critical section. #43131

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Jun 23, 2023

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Moves signaled checks and callbacks out of the wait set mutex critical section.

The signaled checked can apparently be super slow on Qualcomm devices and the callback may hit allocators that could be slow as well.

… mutex critical section.

Moves signaled checks and callbacks out of the wait set mutex critical
section.

The signaled checked can apparently be super slow on Qualcomm devices
and the callback may hit allocators that could be slow as well.
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It looks like this pull request may not have tests. Please make sure to add tests before merging. If you need an exemption to this rule, contact Hixie on the #hackers channel in Chat (don't just cc him here, he won't see it! He's on Discord!).

If you are not sure if you need tests, consider this rule of thumb: the purpose of a test is to make sure someone doesn't accidentally revert the fix. Ask yourself, is there anything in your PR that you feel it is important we not accidentally revert back to how it was before your fix?

Reviewers: Read the Tree Hygiene page and make sure this patch meets those guidelines before LGTMing.

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LGTM

Love reading your PRs, I get to learn more C++

TIL about copy_if!

std::scoped_lock lock(wait_set_mutex_);
std::copy_if(wait_set_.begin(), wait_set_.end(),
std::back_inserter(erased_entries), is_signalled);
wait_set_.erase(
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Aren't you still calling the callback in the while inside the lock? The last reference deleted should be here (inside of a lock). On the other PR you said you wanted to remove the callback outside of the lock.

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Probably the easiest fix is to make UpdateSignalStatus call the callback.

This code would probably be easier to follow if it was converted to use std::unique_ptr then holding raw pointers on the stack in wait_set.

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The entries are shared pointers to WaitSetEntry. These have been copied over to the erased_entries set. That set is cleared outside the critical section. The scoped cleanup closures get dropped in WaitSetEntry dtor.

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Ahh, I missed erased_entries. LGTM.

{
TRACE_EVENT0("impeller", "ClearSignaledFences");
// Erase the erased entries which will invoke callbacks.
erased_entries.clear(); // Bit redundant because of scope but hey.
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@gaaclarke Here is where the callbacks are invoked.

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TIL about copy_if!

"105 STL Algorithms in Less Than an Hour" is not a bad watch.

@chinmaygarde chinmaygarde added the autosubmit Merge PR when tree becomes green via auto submit App label Jun 23, 2023
@auto-submit auto-submit bot merged commit feeef96 into flutter:main Jun 23, 2023
@chinmaygarde chinmaygarde deleted the nocrit branch June 23, 2023 18:40
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jun 23, 2023
auto-submit bot pushed a commit to flutter/flutter that referenced this pull request Jun 23, 2023
…129445)

flutter/engine@74ef618...f8a39cb

2023-06-23 [email protected] Roll ANGLE from 2e285bb591f7 to bc2d5ed01f27 (1 revision) (flutter/engine#43151)
2023-06-23 [email protected] [Impeller] FenceWaiterVK: Move potentially slow calls out of wait set mutex critical section. (flutter/engine#43131)

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