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20 changes: 20 additions & 0 deletions 3d/volumetric_fog/README.md
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# Volumetric Fog

This is an example of Godot's volumetric fog capabilities with the Vulkan renderer.

Showcased features are:

- Positive/negative density volumes that affect albedo (incoming light) and emission.
- Box/ellipsoid shapes, height falloff, and density modulation using a 3D texture.
- Temporal reprojection for greater stability and avoiding flickering.
- The difference is demonstrated with a moving fog volume.
- Global density adjustment. With FogVolume nodes that have a positive density,
it's possible to apply volumetric fog only in specific areas.

Language: GDScript

Renderer: Vulkan Clustered

## Screenshots

![Screenshot](screenshots/volumetric_fog.png)
69 changes: 69 additions & 0 deletions 3d/volumetric_fog/camera.gd
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extends Camera3D

const MOUSE_SENSITIVITY = 0.002
const MOVE_SPEED = 0.6

var rot = Vector3()
var velocity = Vector3()

@onready var label = $Label


func _ready():
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
update_label()


func _process(delta):
var motion = Vector3(
Input.get_action_strength("move_right") - Input.get_action_strength("move_left"),
0,
Input.get_action_strength("move_back") - Input.get_action_strength("move_forward")
)

# Normalize motion to prevent diagonal movement from being
# `sqrt(2)` times faster than straight movement.
motion = motion.normalized()

velocity += MOVE_SPEED * delta * (transform.basis * motion)
velocity *= 0.85
position += velocity


func _input(event):
# Mouse look (only if the mouse is captured).
if event is InputEventMouseMotion and Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED:
# Horizontal mouse look.
rot.y -= event.relative.x * MOUSE_SENSITIVITY
# Vertical mouse look.
rot.x = clamp(rot.x - event.relative.y * MOUSE_SENSITIVITY, -1.57, 1.57)
transform.basis = Basis.from_euler(rot)

if event.is_action_pressed("toggle_mouse_capture"):
if Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED:
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
else:
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)

if event.is_action_pressed("toggle_temporal_reprojection"):
get_world_3d().environment.volumetric_fog_temporal_reprojection_enabled = not get_world_3d().environment.volumetric_fog_temporal_reprojection_enabled
update_label()
elif event.is_action_pressed("increase_temporal_reprojection"):
get_world_3d().environment.volumetric_fog_temporal_reprojection_amount = clamp(get_world_3d().environment.volumetric_fog_temporal_reprojection_amount + 0.01, 0.0, 0.99)
update_label()
elif event.is_action_pressed("decrease_temporal_reprojection"):
get_world_3d().environment.volumetric_fog_temporal_reprojection_amount = clamp(get_world_3d().environment.volumetric_fog_temporal_reprojection_amount - 0.01, 0.0, 0.99)
update_label()
elif event.is_action_pressed("increase_fog_density"):
get_world_3d().environment.volumetric_fog_density = clamp(get_world_3d().environment.volumetric_fog_density + 0.01, 0.0, 1.0)
update_label()
elif event.is_action_pressed("decrease_fog_density"):
get_world_3d().environment.volumetric_fog_density = clamp(get_world_3d().environment.volumetric_fog_density - 0.01, 0.0, 1.0)
update_label()


func update_label():
if get_world_3d().environment.volumetric_fog_temporal_reprojection_enabled:
label.text = "Fog density: %.2f\nTemporal reprojection: Enabled\nTemporal reprojection strength: %.3f" % [get_world_3d().environment.volumetric_fog_density, get_world_3d().environment.volumetric_fog_temporal_reprojection_amount]
else:
label.text = "Fog density: %.2f\nTemporal reprojection: Disabled" % get_world_3d().environment.volumetric_fog_density
Binary file added 3d/volumetric_fog/icon_outlined.png
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26 changes: 26 additions & 0 deletions 3d/volumetric_fog/icon_outlined.png.import
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[remap]

importer="3d_texture"
type="CompressedTexture3D"
uid="uid://bpvy0e34otmhk"
path="res://.godot/imported/icon_outlined.png-be09dc71a0cb04701900baffec3ab610.ctex3d"
metadata={
"vram_texture": false
}

[deps]

source_file="res://icon_outlined.png"
dest_files=["res://.godot/imported/icon_outlined.png-be09dc71a0cb04701900baffec3ab610.ctex3d"]

[params]

compress/mode=0
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
slices/horizontal=1
slices/vertical=1
80 changes: 80 additions & 0 deletions 3d/volumetric_fog/project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters

config_version=5

[application]

config/name="Volumetric Fog"
run/main_scene="res://volumetric_fog.tscn"
config/features=PackedStringArray("4.0")

[display]

window/stretch/mode="canvas_items"
window/stretch/aspect="expand"

[input]

toggle_temporal_reprojection={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"unicode":0,"echo":false,"script":null)
]
}
increase_temporal_reprojection={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"pressed":false,"double_click":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":0,"physical_keycode":16777232,"unicode":0,"echo":false,"script":null)
]
}
decrease_temporal_reprojection={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"pressed":false,"double_click":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":0,"physical_keycode":16777234,"unicode":0,"echo":false,"script":null)
]
}
increase_fog_density={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":0,"physical_keycode":16777233,"unicode":0,"echo":false,"script":null)
]
}
decrease_fog_density={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":0,"physical_keycode":16777231,"unicode":0,"echo":false,"script":null)
]
}
move_forward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null)
]
}
move_back={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
]
}
toggle_mouse_capture={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":0,"physical_keycode":16777217,"unicode":0,"echo":false,"script":null)
]
}

[rendering]

anti_aliasing/quality/screen_space_aa=1
anti_aliasing/quality/use_debanding=true
Empty file.
Binary file added 3d/volumetric_fog/screenshots/volumetric_fog.png
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