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Add dynamic TileMap layer demo #954

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merged 1 commit into from
Oct 18, 2023
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KoBeWi
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@KoBeWi KoBeWi commented Sep 20, 2023

I've seen some people asking for a way to disable tile collisions without using alternate tiles. It's possible, but not obvious, so I decided to make a demo. It's based on kinematic character demo.

godot.windows.editor.dev.x86_64_VRJX7KzfTb.mp4

(maybe the demo needs a better name to make it more obvious what is it about, idk)

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@Calinou Calinou left a comment

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Tested locally on Godot 4.1.2, it works as expected.

Thanks!

@Calinou Calinou merged commit 84b7f9e into godotengine:master Oct 18, 2023
@KoBeWi KoBeWi deleted the wall_mimic branch October 18, 2023 08:31
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3 participants