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Jan 7, 2019
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10 changes: 0 additions & 10 deletions example/windows/Example Embedder.sln
Original file line number Diff line number Diff line change
Expand Up @@ -13,27 +13,17 @@ EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug Dynamic Library|x64 = Debug Dynamic Library|x64
Debug Static Library|x64 = Debug Static Library|x64
Release Dynamic Library|x64 = Release Dynamic Library|x64
Release Static Library|x64 = Release Static Library|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Debug Dynamic Library|x64.ActiveCfg = Debug Dynamic Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Debug Dynamic Library|x64.Build.0 = Debug Dynamic Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Debug Static Library|x64.ActiveCfg = Debug Static Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Debug Static Library|x64.Build.0 = Debug Static Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Release Dynamic Library|x64.ActiveCfg = Release Dynamic Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Release Dynamic Library|x64.Build.0 = Release Dynamic Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Release Static Library|x64.ActiveCfg = Release Static Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Release Static Library|x64.Build.0 = Release Static Library|x64
{5A827760-CF8B-408A-99A3-B6C0AD2271E7}.Debug Dynamic Library|x64.ActiveCfg = Debug Dynamic Library|x64
{5A827760-CF8B-408A-99A3-B6C0AD2271E7}.Debug Dynamic Library|x64.Build.0 = Debug Dynamic Library|x64
{5A827760-CF8B-408A-99A3-B6C0AD2271E7}.Debug Static Library|x64.ActiveCfg = Debug Static Library|x64
{5A827760-CF8B-408A-99A3-B6C0AD2271E7}.Debug Static Library|x64.Build.0 = Debug Static Library|x64
{5A827760-CF8B-408A-99A3-B6C0AD2271E7}.Release Dynamic Library|x64.ActiveCfg = Release Dynamic Library|x64
{5A827760-CF8B-408A-99A3-B6C0AD2271E7}.Release Dynamic Library|x64.Build.0 = Release Dynamic Library|x64
{5A827760-CF8B-408A-99A3-B6C0AD2271E7}.Release Static Library|x64.ActiveCfg = Release Static Library|x64
{5A827760-CF8B-408A-99A3-B6C0AD2271E7}.Release Static Library|x64.Build.0 = Release Static Library|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
Expand Down
101 changes: 0 additions & 101 deletions example/windows/GLFW Example.vcxproj
Original file line number Diff line number Diff line change
@@ -1,18 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug Static Library|x64">
<Configuration>Debug Static Library</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug Dynamic Library|x64">
<Configuration>Debug Dynamic Library</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Static Library|x64">
<Configuration>Release Static Library</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Dynamic Library|x64">
<Configuration>Release Dynamic Library</Configuration>
<Platform>x64</Platform>
Expand All @@ -31,26 +23,13 @@
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static Library|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic Library|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static Library|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
Expand All @@ -59,40 +38,22 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic Library|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static Library|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release Dynamic Library|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Static Library|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic Library|x64'">
<OutDir>$(SolutionDir)bin\$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
<IntDir>$(SolutionDir)bin\intermediates\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<IncludePath>$(ProjectDir)..\..\library\windows\dependencies\;$(ProjectDir)..\..\;$(IncludePath);$(ProjectDir)..\..\library\windows\;$(ProjectDir)..\..\library\include\</IncludePath>
<LibraryPath>$(ProjectDir)..\..\library\windows\dependencies\GLFW\;$(SolutionDir)bin\$(Platform)\$(Configuration)\GLFW Library\;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static Library|x64'">
<OutDir>$(SolutionDir)bin\$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
<IntDir>$(SolutionDir)bin\intermediates\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<IncludePath>$(ProjectDir)..\..\library\windows\dependencies\GLFW\;$(ProjectDir)..\..\library\windows\;$(IncludePath)</IncludePath>
<LibraryPath>$(ProjectDir)..\..\library\windows\dependencies\GLFW\;$(SolutionDir)bin\$(Platform)\$(Configuration)\GLFW Library\;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic Library|x64'">
<OutDir>$(SolutionDir)bin\$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
<IntDir>$(SolutionDir)bin\intermediates\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<IncludePath>$(ProjectDir)..\..\library\windows\dependencies\;$(ProjectDir)..\..\;$(IncludePath);$(ProjectDir)..\..\library\windows\</IncludePath>
<LibraryPath>$(ProjectDir)..\..\library\windows\dependencies\GLFW\;$(SolutionDir)bin\$(Platform)\$(Configuration)\GLFW Library\;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static Library|x64'">
<OutDir>$(SolutionDir)bin\$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
<IntDir>$(SolutionDir)bin\intermediates\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<IncludePath>$(ProjectDir)..\..\library\windows\dependencies\GLFW\;$(ProjectDir)..\..\library\windows\;$(IncludePath)</IncludePath>
<LibraryPath>$(ProjectDir)..\..\library\windows\dependencies\GLFW\;$(SolutionDir)bin\$(Platform)\$(Configuration)\GLFW Library\;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic Library|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
Expand Down Expand Up @@ -120,35 +81,6 @@
<Message>Copy flutter_embedder.dll from library out to example out dir</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static Library|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>
</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>flutter_embedder.lib;glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PreBuildEvent>
<Command>$(ProjectDir)scripts\build_example_app</Command>
<Message>Build the example app</Message>
</PreBuildEvent>
<PreLinkEvent>
<Command>xcopy /y /d /q "$(OutputPath)..\GLFW Library\flutter_engine.dll" "$(OutputPath)"</Command>
<Message>Get the flutter_engine.dll file from GLFW Library bin folder</Message>
</PreLinkEvent>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>
</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic Library|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
Expand Down Expand Up @@ -180,39 +112,6 @@
<Message>Copy flutter_embedder.dll from library out to example out dir</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Static Library|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>
</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>flutter_embedder.lib;glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PreBuildEvent>
<Command>$(ProjectDir)scripts\build_example_app</Command>
<Message>Build the example app</Message>
</PreBuildEvent>
<PreLinkEvent>
<Command>xcopy /y /d /q "$(OutputPath)..\GLFW Library\flutter_engine.dll" "$(OutputPath)"</Command>
<Message>Get the flutter_engine.dll file from GLFW Library bin folder</Message>
</PreLinkEvent>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>
</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="flutter_embedder_example.cpp" />
</ItemGroup>
Expand Down
6 changes: 0 additions & 6 deletions library/windows/Flutter Windows Embedder.sln
Original file line number Diff line number Diff line change
Expand Up @@ -8,19 +8,13 @@ EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug Dynamic Library|x64 = Debug Dynamic Library|x64
Debug Static Library|x64 = Debug Static Library|x64
Release Dynamic Library|x64 = Release Dynamic Library|x64
Release Static Library|x64 = Release Static Library|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Debug Dynamic Library|x64.ActiveCfg = Debug Dynamic Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Debug Dynamic Library|x64.Build.0 = Debug Dynamic Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Debug Static Library|x64.ActiveCfg = Debug Static Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Debug Static Library|x64.Build.0 = Debug Static Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Release Dynamic Library|x64.ActiveCfg = Release Dynamic Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Release Dynamic Library|x64.Build.0 = Release Dynamic Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Release Static Library|x64.ActiveCfg = Release Static Library|x64
{90057FD8-9460-43A6-8CDF-3AAC1C4255E5}.Release Static Library|x64.Build.0 = Release Static Library|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
Expand Down
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