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Event for user's NAT Device Type: Tell user if the node is behind an Easy or Hard NAT #173

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18 changes: 18 additions & 0 deletions event/nattype.go
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package event

import "github.com/libp2p/go-libp2p-core/network"

// EvtNATDeviceTypeChanged is an event struct to be emitted when the type of the NAT device changes for a Transport Protocol.
//
// Note: This event is meaningful ONLY if the AutoNAT Reachability is Private.
// Consumers of this event should ALSO consume the `EvtLocalReachabilityChanged` event and interpret
// this event ONLY if the Reachability on the `EvtLocalReachabilityChanged` is Private.
type EvtNATDeviceTypeChanged struct {
// TransportProtocol is the Transport Protocol for which the NAT Device Type has been determined.
TransportProtocol network.NATTransportProtocol
// NatDeviceType indicates the type of the NAT Device for the Transport Protocol.
// Currently, it can be either a `Cone NAT` or a `Symmetric NAT`. Please see the detailed documentation
// on `network.NATDeviceType` enumerations for a better understanding of what these types mean and
// how they impact Connectivity and Hole Punching.
NatDeviceType network.NATDeviceType
}
58 changes: 58 additions & 0 deletions network/nattype.go
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package network

// NATDeviceType indicates the type of the NAT device.
type NATDeviceType int
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Is it possible to have this definition of nat type be merged with the existing network.Reachability

this seems to be a sub-division of what's currently used for network.ReachabilityPrivate.

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@willscott

Considering that we need this event on a per transport protocol basis, it'll be extremely tricky to combine this with the Reachability event. I've updated the docs to inform the users that they should ALSO consume the Reachability event and use this NAT type event ONLY if Reachability=Private.


const (
// NATDeviceTypeUnknown indicates that the type of the NAT device is unknown.
NATDeviceTypeUnknown NATDeviceType = iota

// NATDeviceTypeCone indicates that the NAT device is a Cone NAT.
// A Cone NAT is a NAT where all outgoing connections from the same source IP address and port are mapped by the NAT device
// to the same IP address and port irrespective of the destination address.
// With regards to RFC 3489, this could be either a Full Cone NAT, a Restricted Cone NAT or a
// Port Restricted Cone NAT. However, we do NOT differentiate between them here and simply classify all such NATs as a Cone NAT.
// NAT traversal with hole punching is possible with a Cone NAT ONLY if the remote peer is ALSO behind a Cone NAT.
// If the remote peer is behind a Symmetric NAT, hole punching will fail.
NATDeviceTypeCone

// NATDeviceTypeSymmetric indicates that the NAT device is a Symmetric NAT.
// A Symmetric NAT maps outgoing connections with different destination addresses to different IP addresses and ports,
// even if they originate from the same source IP address and port.
// NAT traversal with hole-punching is currently NOT possible in libp2p with Symmetric NATs irrespective of the remote peer's NAT type.
NATDeviceTypeSymmetric
)

func (r NATDeviceType) String() string {
switch r {
case 0:
return "Unknown"
case 1:
return "Cone"
case 2:
return "Symmetric"
default:
return "unrecognized"
}
}

// NATTransportProtocol is the transport protocol for which the NAT Device Type has been determined.
type NATTransportProtocol int

const (
// NATTransportUDP means that the NAT Device Type has been determined for the UDP Protocol.
NATTransportUDP NATTransportProtocol = iota
// NATTransportTCP means that the NAT Device Type has been determined for the TCP Protocol.
NATTransportTCP
)

func (n NATTransportProtocol) String() string {
switch n {
case 0:
return "UDP"
case 1:
return "TCP"
default:
return "unrecognized"
}
}