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fix: close handshake datachannel after use #3076
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Some times the handshake datachannel can remain open which causes a memory leak and stops the process from exiting so explicitly close the channel after the noise handshake has completed. Also removes a redundant `raceSignal` - it's not necessary as we pass the signal in to the `connect` method.
Refs: ipshipyard/roadmaps#22 |
This was referenced Apr 15, 2025
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achingbrain
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Removes the closing of the handshake datachannel after the connection has been opened because it breaks compatibility with rust-libp2p 53. This can be revisited after libp2p/rust-libp2p#5986 is resolved.
achingbrain
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Apr 16, 2025
Removes the closing of the handshake datachannel after the connection has been opened because it breaks compatibility with rust-libp2p 53. This can be revisited after libp2p/rust-libp2p#5986 is resolved.
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Some times the handshake datachannel can remain open which causes a memory leak and stops the process from exiting so explicitly close the channel after the noise handshake has completed.
Also removes a redundant
raceSignal
- it's not necessary as we pass the signal in to theconnect
method.Fixes #2625
Change checklist