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Revert "[SLP]Improve/fix subvectors in gather/buildvector nodes handling" #105780

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328 changes: 183 additions & 145 deletions llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp

Large diffs are not rendered by default.

74 changes: 37 additions & 37 deletions llvm/test/Transforms/PhaseOrdering/AArch64/slpordering.ll
Original file line number Diff line number Diff line change
Expand Up @@ -18,62 +18,62 @@ define i32 @slpordering(ptr noundef %p1, i32 noundef %ip1, ptr noundef %p2, i32
; CHECK-NEXT: [[IDX_EXT63:%.*]] = sext i32 [[IP2]] to i64
; CHECK-NEXT: [[RRRAYIDX3:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 4
; CHECK-NEXT: [[RRRAYIDX5:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 4
; CHECK-NEXT: [[RDD_PTR:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[IDX_EXT]]
; CHECK-NEXT: [[RDD_PTR64:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[IDX_EXT63]]
; CHECK-NEXT: [[RRRAYIDX3_1:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR]], i64 4
; CHECK-NEXT: [[RRRAYIDX5_1:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64]], i64 4
; CHECK-NEXT: [[RDD_PTR_1:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR]], i64 [[IDX_EXT]]
; CHECK-NEXT: [[RDD_PTR64_1:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64]], i64 [[IDX_EXT63]]
; CHECK-NEXT: [[RRRAYIDX3_2:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR_1]], i64 4
; CHECK-NEXT: [[RRRAYIDX5_2:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64_1]], i64 4
; CHECK-NEXT: [[RDD_PTR_2:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR_1]], i64 [[IDX_EXT]]
; CHECK-NEXT: [[RDD_PTR64_2:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64_1]], i64 [[IDX_EXT63]]
; CHECK-NEXT: [[RRRAYIDX3_3:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR_2]], i64 4
; CHECK-NEXT: [[RRRAYIDX5_3:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64_2]], i64 4
; CHECK-NEXT: [[TMP0:%.*]] = load <4 x i8>, ptr [[P1]], align 1, !tbaa [[TBAA0:![0-9]+]]
; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i8>, ptr [[P2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP2:%.*]] = load <4 x i8>, ptr [[RRRAYIDX3]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP3:%.*]] = load <4 x i8>, ptr [[RRRAYIDX5]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[RDD_PTR:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[IDX_EXT]]
; CHECK-NEXT: [[RDD_PTR64:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[IDX_EXT63]]
; CHECK-NEXT: [[RRRAYIDX3_1:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR]], i64 4
; CHECK-NEXT: [[RRRAYIDX5_1:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64]], i64 4
; CHECK-NEXT: [[TMP4:%.*]] = load <4 x i8>, ptr [[RDD_PTR]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP5:%.*]] = load <4 x i8>, ptr [[RDD_PTR64]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP6:%.*]] = load <4 x i8>, ptr [[RRRAYIDX3_1]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP7:%.*]] = load <4 x i8>, ptr [[RRRAYIDX5_1]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[RDD_PTR_1:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR]], i64 [[IDX_EXT]]
; CHECK-NEXT: [[RDD_PTR64_1:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64]], i64 [[IDX_EXT63]]
; CHECK-NEXT: [[RRRAYIDX3_2:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR_1]], i64 4
; CHECK-NEXT: [[RRRAYIDX5_2:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64_1]], i64 4
; CHECK-NEXT: [[TMP8:%.*]] = load <4 x i8>, ptr [[RDD_PTR_1]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP9:%.*]] = load <4 x i8>, ptr [[RDD_PTR64_1]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP10:%.*]] = load <4 x i8>, ptr [[RRRAYIDX3_2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP11:%.*]] = load <4 x i8>, ptr [[RRRAYIDX5_2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[RDD_PTR_2:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR_1]], i64 [[IDX_EXT]]
; CHECK-NEXT: [[RDD_PTR64_2:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64_1]], i64 [[IDX_EXT63]]
; CHECK-NEXT: [[RRRAYIDX3_3:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR_2]], i64 4
; CHECK-NEXT: [[RRRAYIDX5_3:%.*]] = getelementptr inbounds i8, ptr [[RDD_PTR64_2]], i64 4
; CHECK-NEXT: [[TMP12:%.*]] = load <4 x i8>, ptr [[RDD_PTR_2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <4 x i8> [[TMP0]], <4 x i8> [[TMP4]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <4 x i8> [[TMP8]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <16 x i8> [[TMP13]], <16 x i8> [[TMP14]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP16:%.*]] = shufflevector <4 x i8> [[TMP12]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <16 x i8> [[TMP15]], <16 x i8> [[TMP16]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP18:%.*]] = zext <16 x i8> [[TMP17]] to <16 x i32>
; CHECK-NEXT: [[TMP19:%.*]] = load <4 x i8>, ptr [[RDD_PTR64_2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP20:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> [[TMP5]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP21:%.*]] = shufflevector <4 x i8> [[TMP9]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP22:%.*]] = shufflevector <16 x i8> [[TMP20]], <16 x i8> [[TMP21]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <4 x i8> [[TMP19]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <16 x i8> [[TMP22]], <16 x i8> [[TMP23]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP25:%.*]] = zext <16 x i8> [[TMP24]] to <16 x i32>
; CHECK-NEXT: [[TMP26:%.*]] = sub nsw <16 x i32> [[TMP18]], [[TMP25]]
; CHECK-NEXT: [[TMP27:%.*]] = load <4 x i8>, ptr [[RRRAYIDX3_3]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP28:%.*]] = shufflevector <4 x i8> [[TMP2]], <4 x i8> [[TMP6]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP29:%.*]] = shufflevector <4 x i8> [[TMP10]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP30:%.*]] = shufflevector <16 x i8> [[TMP28]], <16 x i8> [[TMP29]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP31:%.*]] = shufflevector <4 x i8> [[TMP27]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP32:%.*]] = shufflevector <16 x i8> [[TMP30]], <16 x i8> [[TMP31]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP33:%.*]] = zext <16 x i8> [[TMP32]] to <16 x i32>
; CHECK-NEXT: [[TMP34:%.*]] = load <4 x i8>, ptr [[RRRAYIDX5_3]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP13:%.*]] = load <4 x i8>, ptr [[RDD_PTR64_2]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP14:%.*]] = load <4 x i8>, ptr [[RRRAYIDX3_3]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP15:%.*]] = load <4 x i8>, ptr [[RRRAYIDX5_3]], align 1, !tbaa [[TBAA0]]
; CHECK-NEXT: [[TMP16:%.*]] = shufflevector <4 x i8> [[TMP0]], <4 x i8> [[TMP4]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <4 x i8> [[TMP8]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <16 x i8> [[TMP16]], <16 x i8> [[TMP17]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP19:%.*]] = shufflevector <4 x i8> [[TMP12]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP20:%.*]] = shufflevector <16 x i8> [[TMP18]], <16 x i8> [[TMP19]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP21:%.*]] = zext <16 x i8> [[TMP20]] to <16 x i32>
; CHECK-NEXT: [[TMP22:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> [[TMP5]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <4 x i8> [[TMP9]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <16 x i8> [[TMP22]], <16 x i8> [[TMP23]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP25:%.*]] = shufflevector <4 x i8> [[TMP13]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP26:%.*]] = shufflevector <16 x i8> [[TMP24]], <16 x i8> [[TMP25]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP27:%.*]] = zext <16 x i8> [[TMP26]] to <16 x i32>
; CHECK-NEXT: [[TMP28:%.*]] = sub nsw <16 x i32> [[TMP21]], [[TMP27]]
; CHECK-NEXT: [[TMP29:%.*]] = shufflevector <4 x i8> [[TMP2]], <4 x i8> [[TMP6]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP30:%.*]] = shufflevector <4 x i8> [[TMP10]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP31:%.*]] = shufflevector <16 x i8> [[TMP29]], <16 x i8> [[TMP30]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP32:%.*]] = shufflevector <4 x i8> [[TMP14]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP33:%.*]] = shufflevector <16 x i8> [[TMP31]], <16 x i8> [[TMP32]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP34:%.*]] = zext <16 x i8> [[TMP33]] to <16 x i32>
; CHECK-NEXT: [[TMP35:%.*]] = shufflevector <4 x i8> [[TMP3]], <4 x i8> [[TMP7]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP36:%.*]] = shufflevector <4 x i8> [[TMP11]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP37:%.*]] = shufflevector <16 x i8> [[TMP35]], <16 x i8> [[TMP36]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP38:%.*]] = shufflevector <4 x i8> [[TMP34]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP38:%.*]] = shufflevector <4 x i8> [[TMP15]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP39:%.*]] = shufflevector <16 x i8> [[TMP37]], <16 x i8> [[TMP38]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
; CHECK-NEXT: [[TMP40:%.*]] = zext <16 x i8> [[TMP39]] to <16 x i32>
; CHECK-NEXT: [[TMP41:%.*]] = sub nsw <16 x i32> [[TMP33]], [[TMP40]]
; CHECK-NEXT: [[TMP41:%.*]] = sub nsw <16 x i32> [[TMP34]], [[TMP40]]
; CHECK-NEXT: [[TMP42:%.*]] = shl nsw <16 x i32> [[TMP41]], <i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16>
; CHECK-NEXT: [[TMP43:%.*]] = add nsw <16 x i32> [[TMP42]], [[TMP26]]
; CHECK-NEXT: [[TMP43:%.*]] = add nsw <16 x i32> [[TMP42]], [[TMP28]]
; CHECK-NEXT: [[TMP44:%.*]] = shufflevector <16 x i32> [[TMP43]], <16 x i32> poison, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP45:%.*]] = shufflevector <16 x i32> [[TMP43]], <16 x i32> poison, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP46:%.*]] = shufflevector <16 x i32> [[TMP43]], <16 x i32> poison, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
Expand Down
11 changes: 5 additions & 6 deletions llvm/test/Transforms/SLPVectorizer/AArch64/getelementptr.ll
Original file line number Diff line number Diff line change
Expand Up @@ -169,12 +169,11 @@ define i32 @getelementptr_2x32(ptr nocapture readonly %g, i32 %n, i32 %x, i32 %y
; CHECK-NEXT: [[TMP9:%.*]] = sext i32 [[T11]] to i64
; CHECK-NEXT: [[ARRAYIDX15:%.*]] = getelementptr inbounds i32, ptr [[G]], i64 [[TMP9]]
; CHECK-NEXT: [[T12:%.*]] = load i32, ptr [[ARRAYIDX15]], align 4
; CHECK-NEXT: [[TMP10:%.*]] = insertelement <4 x i32> poison, i32 [[T10]], i64 2
; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x i32> [[TMP10]], i32 [[T12]], i64 3
; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP6]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <4 x i32> [[TMP12]], <4 x i32> [[TMP11]], <4 x i32> <i32 0, i32 1, i32 6, i32 7>
; CHECK-NEXT: [[TMP14:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP13]])
; CHECK-NEXT: [[OP_RDX]] = add i32 [[TMP14]], [[SUM_032]]
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <2 x i32> [[TMP6]], <2 x i32> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x i32> [[TMP10]], i32 [[T10]], i64 2
; CHECK-NEXT: [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[T12]], i64 3
; CHECK-NEXT: [[TMP13:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP12]])
; CHECK-NEXT: [[OP_RDX]] = add i32 [[TMP13]], [[SUM_032]]
; CHECK-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i32 [[INDVARS_IV]], 1
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[INDVARS_IV_NEXT]], [[N]]
; CHECK-NEXT: br i1 [[EXITCOND]], label [[FOR_COND_CLEANUP_LOOPEXIT]], label [[FOR_BODY]]
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