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Build watch takes 30x as long as cold build, high transformTime #35729
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Can you please provide more details on repro. This seems like its taking long time to do declaration emit but I cant be certain.. Did you try running |
@sheetalkamat the above pasted diagnostics is in fact from extendedDiagnostics and declarations emit only as you suggested. Let me know if any other information could help give clues. |
We would need sample code for repro.. |
Yeah, definitely going to need to see some sample code - when declaration emit takes a long time, it's usually because some type somewhere was easy to compute, but complicated to serialize. Did you check the sizes (and contents) of your output |
I can't provide the source code unfortunately, but I did a CPU profile, and it seems like almost all the time is spent in GC, and |
Seems like the 1 mil symbols might be what is causing the slowdown. But I'm not sure what is causing such a high number of symbols, perhaps generated types? Do you have any advice on identifying which files might be causing this high number of symbols? |
I've managed to find out the culprit, and reduced the transform time from 473 seconds to 6 seconds. It turns out it was a recursive type that was used only a few places in our code: /**
* The JSON version, without functions, methods, class
*/
export type LitNative = string | number | boolean | undefined | null | void;
export type WithoutFunctions<T> = T extends any
? Omit<T, FunctionKeys<Required<T>>>
: T
export type Serialized<T> = T extends any[]
? InnerSerialized<T[number]>[]
: (T extends LitNative ? T : InnerSerialized<WithoutFunctions<T>>);
type InnerSerialized<T> = {
[k in keyof T]: T[k] extends any[]
? Serialized<T[k][number]>[]
: Serialized<T[k]>
}; This type The way I found it, was after seeing that The command I ran (in case it is helpful to others) is:
|
Are there functions that are supposed to return I ask because the return type of a generic function should almost always be explicitly annotated. This goes double for complex recursive types. I have opened a bunch of issues in the past where emit goes crazy because I did not use an explicit return type annotation on a generic function. TS is pretty bad at figuring out good emit for generic return types. |
Hi @lingz - I am running into a similar issue, and trying to follow your debug process. Thanks for providing the command. Could you share a little more info about you managed to find the trySymbolTable function, and then set a breakpoint on it? |
Hi @ahrnee , The whole typescript compiler is one flat JS file (on production builds), So just step inside the definition from the chrome terminal and search for the |
@AnyhowStep It was always explicit, but nonetheless, still causing this bug to emit. |
Ran into similar issues with a project that uses https://github.com/mobxjs/mobx-state-tree and managed to fix my issues going from 200s to 13s in watch mode (on initial type check). In my case I was using exported interfaces instead of types for most of the typings, but not all. This resulted in many of the types (when referenced by other files) being recalculated because there is apparently not much caching going on with typescript types (while there is when you export interfaces). For mobx-state-tree this means using After optimizing some typings from types and inline types to interfaces I went from 200s initial watch time to just 13 seconds while using tsc without watch was always fast and didn't improve much of anything. I used the same methods as listed above, using Just like OP for me "transformTime time" was also taking the longest time. After my changes that value dropped from minutes to just seconds. |
@lingz Sorry for asking, how does FunctionKeys<T> implement? It is amazing for me! |
TL;DR it would be nice to have better diagnostics tools to tell us which exact types are the slowest (and what file / module they come from) After my own debugging adventure, I tracked down the slowness to a third party library type. Because of that, the above techniques didn't help me discover it. Here was my process, in case it helps someone else. For context, I was converting an 80k LOC monorepo from Flow to TypeScript. When editing any file during
code mod to add @ts-nocheck// I named this ./codemods/transforms/add-ts-nocheck.ts
//
// I ran it from ./codemods like:
// jscodeshift -t ./transforms/add-ts-nocheck.ts ../my-actual-project --extensions=tsx --parser=tsx
import { Transform } from "jscodeshift";
/*
* Add a @ts-nocheck comment to the top of every file.
*/
const transform: Transform = function (fileInfo, api) {
const filePath = fileInfo.path ?? "";
// I was eliminating types by directory like this:
// if (!filePath.startsWith("../my-actual-project/packages/some-package")) {
// return null;
// }
if (filePath.includes("node_modules")) {
return null;
}
const root = api.jscodeshift(fileInfo.source);
root.get().node.program.body.unshift("// @ts-nocheck");
return root.toSource();
};
transform.parser = "ts";
export default transform;
@types/reakit/index.d.tsdeclare module "reakit" {
var x: any;
export = x;
} This brought my watch mode re-compiles down from 57 seconds to 3 seconds ✨ 🌈 🥇 I tried narrowing down the exact type in @types/reakit/index.d.tsimport {
Provider,
// Tooltip,
} from "reakit";
declare module "reakit" {
// Replace just this one export:
var Tooltip: any;
var allExports = {
Provider,
Tooltip,
// Re-add all original exports ...
};
export = allExports;
export default allExports;
} ...but I couldn't find a single export that was slow. They were all slow. I guess there is a shared internal type somewhere causing the problem. If I hadn't gotten lucky and guessed the bad third party lib, I probably would have written a script to override all third party types then re-enable them one by one. I looked for an easier way to do that in TS but couldn't find one. I was really in the dark here so better diagnostic tools would have been super helpful. |
Just FYI, the new |
TypeScript Version: 3.7.3 and 3.4.5
Search Terms: transformTime, Watch, Slow compilation
Code
When building our source code, we can do a cold build in about 25 seconds, but a watch build takes 15 minutes to start on Typescript 3.4.5. On Typescript 3.7.3, the watch time doubles to 30 minutes (60x as slow).
Running extended diagnostics shows that the vast majority of the time (96%) is spent on "transformTime". Is there any way to speed this up, as I do not consider our project too large on the grander scale (600k LOC).
One thing that was causing slow builds that I already fixed and ruled out was the inlined type definitions bug mentioned in #34119, which cut my build time by a third. But even after this, I still get a very slow
transformTime
.Expected behavior:
Watch build is slightly slower than cold build
Actual behavior:
Watch build is significantly slower
Playground Link:
Related Issues:
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