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lines changed Original file line number Diff line number Diff line change @@ -23,22 +23,23 @@ export class LUTImageLoader extends Loader {
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/**
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* Constructs a new LUT loader.
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*
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- * @param {boolean } [flipVertical=false ] - Whether to vertically flip the LUT or not .
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+ * @param {LoadingManager } [manager ] - The loading manager .
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*/
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- constructor ( flipVertical = false ) {
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+ constructor ( manager ) {
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- //The NeutralLUT.png has green at the bottom for Unreal ang green at the top for Unity URP Color Lookup
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- //post-processing. If you're using lut image strips from a Unity pipeline then pass true to the constructor
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-
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- super ( ) ;
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+ super ( manager ) ;
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/**
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* Whether to vertically flip the LUT or not.
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*
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+ * Depending on the LUT's origin, the texture has green at the bottom (e.g. for Unreal)
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+ * or green at the top (e.g. for Unity URP Color Lookup). If you're using lut image strips
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+ * from a Unity pipeline, then set this property to `true`.
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+ *
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* @type {boolean }
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* @default false
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*/
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- this . flip = flipVertical ;
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+ this . flip = false ;
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}
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