Fix calls to ze destructors in level-zero adapter v2 #2531
Merged
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Currently, when using level zero v2 adapter, all destructions reported with use of UR_L0_DEBUG flag are labeled as "destroy(handle)". It provides no information on which objects are destroyed and which level zero functions are called. It also breaks leak detection using UR_L0_LEAKS_DEBUG flag - it does not report any objects freed this way.
This is a bit crude workaround, however I wasn't able to come up with any cleaner solution.